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Rae

legendary · Attack

Rae

MagicDark ElvesDark Elves12 books to max

Aura|Increases Ally SPD in Campaign battles by 33%

HP
15,195
ATK
1,343
DEF
1,222
SPD
98
C.RATE
15%
C.DMG
63%
RES
40
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
B
Dragon
C
Ice Golem
D
Fire Knight
B
Spider
B
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss26/100
  • Decrease DEF+20
  • Legendary+6
Hydra33/100
  • Decrease DEF+15
  • Remove Buffs+12
  • Legendary+6
Dragon41/100
  • Decrease DEF+25
  • AoE+10
  • Legendary+6
Ice Golem34/100
  • Decrease DEF+20
  • AoE+8
  • Legendary+6
Fire Knight18/100
  • Decrease DEF+12
  • Legendary+6
Spider42/100
  • AoE+25
  • Freeze+6
  • Legendary+6
  • Decrease DEF+5
Arena47/100
  • AoE+15
  • Decrease DEF+10
  • Remove Buffs+10
  • Freeze+6
  • Legendary+6
Doom Tower28/100
  • Decrease DEF+12
  • AoE+10
  • Legendary+6
Faction Wars33/100
  • Decrease DEF+15
  • AoE+12
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease DEF, Remove Buffs, Freeze.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 12 books to max them all

A1Corrode

5 books

Attacks all enemies. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Multiplier2.5*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Buff/Debuff Chance +10%

A2Arcane Wave

Cooldown 43 books

Attacks all enemies. Inflicts 50% more damage against targets under debuffs.

Multiplier4.3*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Damage +15%

A3Banish

Cooldown 74 books

Attacks all enemies. Removes all buffs. Has a 50% chance of placing a [Freeze] debuff for 1 turn.

Multiplier5.3*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Cooldown -1