Sign in
Queen Eva

legendary · Attack

Queen Eva

SpiritDark ElvesDark Elves12 books to maxBest in fire knight (A)

Aura|Increases Ally C.RATE in all battles by 19%

HP
15,690
ATK
1,696
DEF
837
SPD
101
C.RATE
15%
C.DMG
63%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
C
Dragon
D
Ice Golem
A
Fire Knight
B
Spider
B
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss10/100
  • Legendary+6
  • CRATE aura+4
Hydra22/100
  • Block Buffs+12
  • Legendary+6
  • CRATE aura+4
Dragon25/100
  • AoE+10
  • Legendary+6
  • Decrease Turn Meter+5
  • CRATE aura+4
Ice Golem18/100
  • AoE+8
  • Legendary+6
  • CRATE aura+4
Fire Knight70/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Legendary+6
  • Block Buffs+5
  • CRATE aura+4
Spider41/100
  • AoE+25
  • Decrease Turn Meter+6
  • Legendary+6
  • CRATE aura+4
Arena51/100
  • AoE+15
  • Decrease Turn Meter+10
  • Block Buffs+8
  • Block Revive+8
  • Legendary+6
Doom Tower34/100
  • AoE+10
  • Block Buffs+8
  • Block Revive+6
  • Legendary+6
  • CRATE aura+4
Faction Wars28/100
  • AoE+12
  • Decrease Turn Meter+6
  • Legendary+6
  • CRATE aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Block Buffs, Decrease Turn Meter.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 12 books to max them all

A1Cauterize

4 books

Attacks 1 enemy. Has a 70% chance of placing a 100% [Heal Reduction] debuff and a [Block Buffs] debuff for 2 turns. Has an extra 15% chance of inflicting a critical hit.

Multiplier3.2*ATK

  1. Lv 2 · Damage +15%
  2. Lv 3 · Buff/Debuff Chance +15%
  3. Lv 4 · Buff/Debuff Chance +15%
  4. Lv 5 · Damage +20%

A2Ancient Curse

Cooldown 54 books

Attacks 1 enemy 2 times. Ignores 50% of the target's DEF. Has an extra 15% chance of inflicting a critical hit. Enemies killed by this skill cannot be revived.

Multiplier2.8*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Cooldown -1
  3. Lv 4 · Damage +15%
  4. Lv 5 · Cooldown -1

A3Energy Drain

Cooldown 54 books

Attacks all enemies. Decreases the Turn Meter by 20%. Resets the cooldowns on each of this Champion's skills if any target is killed. Has an extra 15% chance of inflicting a critical hit.

Multiplier4*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1