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Quargan the Crowned

epic · Support

Quargan the Crowned

SpiritLizardmenLizardmen12 books to max
HP
17,670
ATK
903
DEF
1,222
SPD
103
C.RATE
15%
C.DMG
50%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
D
Dragon
B
Ice Golem
D
Fire Knight
C
Spider
C
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss25/100
  • Heal+8
  • Increase DEF+8
  • Shield+6
  • Epic+3
Hydra25/100
  • Heal+8
  • Increase DEF+8
  • Block Debuffs+6
  • Epic+3
Dragon23/100
  • AoE+10
  • Heal+10
  • Epic+3
Ice Golem43/100
  • Block Debuffs+12
  • Heal+12
  • AoE+8
  • Increase DEF+8
  • Epic+3
Fire Knight3/100
  • Epic+3
Spider28/100
  • AoE+25
  • Epic+3
Arena32/100
  • AoE+15
  • Increase ATK+8
  • Shield+6
  • Epic+3
Doom Tower39/100
  • AoE+10
  • Block Debuffs+10
  • Heal+10
  • Increase DEF+6
  • Epic+3
Faction Wars41/100
  • AoE+12
  • Heal+12
  • Increase DEF+8
  • Block Debuffs+6
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Healer / reviver
Sustain: Heal, Block Debuffs.
Sets
  • Speed + ImmortalHeal often and stay alive.
  • Regeneration + SpeedCheap and effective.
  • Speed + Perception + LifeWhen the kit also needs ACC.
Main stats
gauntlets
HP%
chestplate
HP% or DEF%
boots
SPD
ring
HP
amulet
HP
banner
RES or ACC
Stat priority

SPD›HP›DEF›RES›ACC

Masteries

Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.

Targets
  • HP 50,000+ at 6 stars
  • SPD 190+ so heals come before the damage
  • RES for Doom Tower and Faction Wars

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 12 books to max them all

A1Nature's Cycle

5 books

Attacks 1 enemy. Has a 30% chance of increasing the duration of a random buff on a random ally by 1 turn.

Multiplier4*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +5%
  5. Lv 6 · Buff/Debuff Chance +10%

A2Overgrowth

Cooldown 45 books

Heals all allies by 15% of their MAX HP and places a [Shield] buff equal to 15% of their MAX HP on all allies for 2 turns.

  1. Lv 2 · Heal +5%
  2. Lv 3 · Shield +5%
  3. Lv 4 · Heal +10%
  4. Lv 5 · Shield +10%
  5. Lv 6 · Cooldown -1

A3Attunement

Cooldown 62 books

Places a [Perfect Veil] buff and a 50% [Increase ATK] buff for 2 turns on all allies whose ATK is higher than their DEF. Places a [Block debuffs] buff for 1 turn and a 60% [Increase DEF] buff for 2 turns and on all allies whose DEF is higher than their ATK.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1