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Pheidi Tealcrest

legendary · Support

Pheidi Tealcrest

VoidLizardmenLizardmen12 books to maxBest in hydra (A), fire knight (A), arena (A)

Aura|Increases Ally RES in all battles by 80

HP
22,965
ATK
958
DEF
1,090
SPD
105
C.RATE
15%
C.DMG
50%
RES
30
ACC
20

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
A
Hydra
B
Dragon
C
Ice Golem
A
Fire Knight
B
Spider
A
Arena
B
Doom Tower
C
Faction Wars
Why these grades
Clan Boss21/100
  • Heal+8
  • Legendary+6
  • RES aura+4
  • Passive+3
Hydra58/100
  • Block Buffs+12
  • Remove Buffs+12
  • Increase Turn Meter+10
  • Heal+8
  • Decrease SPD+6
Dragon46/100
  • AoE+10
  • Heal+10
  • Increase SPD+8
  • Increase Turn Meter+8
  • Legendary+6
Ice Golem30/100
  • Heal+12
  • AoE+8
  • Legendary+6
  • RES aura+4
Fire Knight71/100
  • Multi-hit+30
  • Decrease SPD+12
  • Increase Turn Meter+8
  • Increase SPD+6
  • Legendary+6
Spider53/100
  • AoE+25
  • Decrease SPD+10
  • Increase Turn Meter+8
  • Legendary+6
  • RES aura+4
Arena73/100
  • AoE+15
  • Increase SPD+15
  • Increase Turn Meter+15
  • Remove Buffs+10
  • Block Buffs+8
Doom Tower44/100
  • AoE+10
  • Heal+10
  • Block Buffs+8
  • Decrease SPD+6
  • Legendary+6
Faction Wars34/100
  • AoE+12
  • Heal+12
  • Legendary+6
  • RES aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
HP-based damage dealer
Damage scales with HP.
Sets
  • Savage + LifeIgnore DEF with big HP.
  • Speed + Critical Rate + LifeBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
HP%
boots
SPD
ring
HP
amulet
C.DMG%
banner
HP% or ACC
Stat priority

C.RATE›HP›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • HP 60,000+ at 6 stars
  • 100% C.RATE

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 12 books to max them all

A1Zephyr Lance

4 books

Attacks 1 enemy 2 times. Each hit heals all allies by 5% of this Champion’s MAX HP. Each hit also has a 75% chance to fill the Turn Meter of the ally with the lowest Turn Meter by 10%.

Multiplier0.13*HP

  1. Lv 2 · Heal +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Heal +10%
  4. Lv 5 · Buff/Debuff Chance +15%

A2On Teal Wings

Cooldown 66 books

Attacks all enemies. Before attacking, removes all buffs from all enemies. Then has a 75% chance of placing a [Block Buffs] debuff and a 30% [Decrease SPD] debuff on all enemies for 2 turns. Also fills the Turn Meters of all allies by 15%.

Multiplier0.21*HP

  1. Lv 2 · Damage +15%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Cooldown -1
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1
  6. Lv 7 · Cooldown -1

A3Sky Mirage

Cooldown 62 books

Places a 50% [Increase RES] buff and a [Perfect Veil] buff on all allies, except this Champion, for 2 turns. Decreases the cooldown of all ally active skills, except this Champion's, by 3 turns. The cooldown of this skill cannot be decreased or reset.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveDracospeed [P]

Turn Meter fill effects on allies under [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], [Petrification], or [Sheep] debuffs are 30% more effective. Whenever a [Sheep] debuff is removed or expires on an ally, heals that ally by 25% of their MAX HP and places a 30% [Increase SPD] buff on them for 1 turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.