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Pain Keeper

rare · HP

Pain Keeper

VoidDark ElvesDark Elves15 books to max

Aura|Increases Ally HP in Campaign battles by 21%

HP
19,320
ATK
969
DEF
771
SPD
102
C.RATE
15%
C.DMG
50%
RES
40
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
C
Dragon
D
Ice Golem
C
Fire Knight
C
Spider
C
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss8/100
  • Heal+8
Hydra18/100
  • Increase Turn Meter+10
  • Heal+8
Dragon28/100
  • AoE+10
  • Heal+10
  • Increase Turn Meter+8
Ice Golem20/100
  • Heal+12
  • AoE+8
Fire Knight38/100
  • Multi-hit+30
  • Increase Turn Meter+8
Spider33/100
  • AoE+25
  • Increase Turn Meter+8
Arena30/100
  • AoE+15
  • Increase Turn Meter+15
Doom Tower20/100
  • AoE+10
  • Heal+10
Faction Wars24/100
  • AoE+12
  • Heal+12

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Generalist
Mixed kit.
Sets
  • Speed + Perception + LifeBalanced starting point.
  • Lifesteal + SpeedSelf-sustain for solo content.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP
amulet
HP
banner
ACC
Stat priority

SPD›HP›DEF›ACC›RES

Masteries

Offense + Support. Key nodes: Warmaster, Lore of Steel, Master Hexer.

Targets
  • SPD first, then survival
  • ACC 200+ if any skill applies a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 15 books to max them all

A1Unflagging Advance

5 books

Attacks 1 enemy 2 times. Fills this Champion's Turn Meter by 10%.

MultiplierDEF+ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +10%
  5. Lv 6 · Damage +10%

A2Spectacular Sweep

Cooldown 57 books

Attacks all enemies, then heals all allies by 15% of this Champion's MAX HP.

Multiplier0.12*HP+2*ATK

  1. Lv 2 · Heal +5%
  2. Lv 3 · Heal +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Heal +10%
  5. Lv 6 · Heal +15%
  6. Lv 7 · Damage +15%
  7. Lv 8 · Cooldown -1

A3Combat Tactics

Cooldown 73 books

Decreases the cooldowns of all ally skills by 1 turn. This skill can have its cooldown reduced by other skills that reduce cooldowns by 1 turn.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1
  3. Lv 4 · Cooldown -1