
legendary · HP
Opardin Clanfather
Magic
Barbarians11 books to maxBest in fire knight (A)- HP
- 22,470
- ATK
- 870
- DEF
- 1,211
- SPD
- 102
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 50
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- Continuous Heal+6
- Legendary+6
- Passive+3
- Increase Turn Meter+10
- Heal+8
- Block Debuffs+6
- Legendary+6
- AoE+10
- Heal+10
- Remove Debuffs+10
- Increase Turn Meter+8
- Legendary+6
- Block Debuffs+12
- Heal+12
- AoE+8
- Remove Debuffs+8
- Legendary+6
- Multi-hit+30
- Decrease Turn Meter+25
- Increase Turn Meter+8
- Legendary+6
- AoE+25
- Increase Turn Meter+8
- Decrease Turn Meter+6
- Legendary+6
- AoE+15
- Increase Turn Meter+15
- Decrease Turn Meter+10
- Legendary+6
- AoE+10
- Block Debuffs+10
- Heal+10
- Remove Debuffs+10
- Legendary+6
- AoE+12
- Heal+12
- Remove Debuffs+8
- Block Debuffs+6
- Decrease Turn Meter+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + LifeIgnore DEF with big HP.
- Speed + Critical Rate + LifeBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- HP%
- boots
- SPD
- ring
- HP
- amulet
- C.DMG%
- banner
- HP% or ACC
C.RATE›HP›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- HP 60,000+ at 6 stars
- 100% C.RATE
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 11 books to max them all
A1Paired Hammers
Attacks 1 enemy 2 times. Each hit has a 50% chance of decreasing the target's Turn Meter by 10% and a 50% chance of filling this Champion's Turn Meter by 10%.
Multiplier0.14*HP
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Buff/Debuff Chance +10%
A2Rally the Tribe
Attacks all enemies. Heals all allies by 20% of this Champion's MAX HP. Heals all allies under [Continuous Heal] buffs by 30% instead.
Multiplier0.27*HP
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Heal +10%
- Lv 5 · Cooldown -1
A3Clan Mentor
Removes all [Block Buffs] and [Heal Reduction] debuffs from all allies, then places two 15% [Continuous Heal] buffs and a [Block Debuffs] buff on all allies for 2 turns. Also has a 75% chance of removing 1 random debuff from all allies.
- Lv 2 · Buff/Debuff Chance +10%
- Lv 3 · Buff/Debuff Chance +15%
- Lv 4 · Cooldown -1
PassivePaternal [P]
Each time a [Continuous Heal] buff heals an ally, fills that ally's Turn Meter by 10%. If there are multiple Champions in the team with this Skill, only one will activate.



