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Old Ghrukkus

epic · Support

Old Ghrukkus

ForceOgryn TribesOgryn Tribes11 books to maxBest in fire knight (A)
HP
17,010
ATK
1,079
DEF
1,090
SPD
98
C.RATE
15%
C.DMG
50%
RES
30
ACC
15

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
D
Hydra
C
Dragon
C
Ice Golem
A
Fire Knight
B
Spider
C
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss28/100
  • Decrease ATK+20
  • Leech+5
  • Epic+3
Hydra19/100
  • Decrease ATK+10
  • Decrease SPD+6
  • Epic+3
Dragon28/100
  • AoE+10
  • Decrease ATK+10
  • Decrease Turn Meter+5
  • Epic+3
Ice Golem31/100
  • Decrease ATK+20
  • AoE+8
  • Epic+3
Fire Knight70/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Decrease SPD+12
  • Epic+3
Spider44/100
  • AoE+25
  • Decrease SPD+10
  • Decrease Turn Meter+6
  • Epic+3
Arena28/100
  • AoE+15
  • Decrease Turn Meter+10
  • Epic+3
Doom Tower27/100
  • AoE+10
  • Decrease ATK+8
  • Decrease SPD+6
  • Epic+3
Faction Wars31/100
  • AoE+12
  • Decrease ATK+10
  • Decrease Turn Meter+6
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease SPD, Decrease Turn Meter, Decrease ATK.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 11 books to max them all

A1Beating Staff

4 books

Attacks 1 enemy 3 times. Each hit has a 15% chance of placing a [Leech] debuff for 2 turns.

Multiplier1.3*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +5%

A2Toe the Line

Cooldown 44 books

Attacks 1 enemy. Has a 60% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also has a 40% chance of decreasing the target’s Turn Meter by 30%.

Multiplier6.2*ATK

  1. Lv 2 · Buff/Debuff Chance +10%
  2. Lv 3 · Buff/Debuff Chance +15%
  3. Lv 4 · Buff/Debuff Chance +15%
  4. Lv 5 · Cooldown -1

A3Harsh Discipline

Cooldown 43 books

Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff and a 100% [Heal Reduction] debuff for 2 turns.

Multiplier4.25*ATK

  1. Lv 2 · Buff/Debuff Chance +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Cooldown -1