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Ninja

legendary · Attack

Ninja

MagicShadowkinShadowkin13 books to maxBest in fire knight (A), spider (A)
HP
16,845
ATK
1,509
DEF
947
SPD
100
C.RATE
15%
C.DMG
63%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

B
Clan Boss
C
Hydra
B
Dragon
B
Ice Golem
A
Fire Knight
A
Spider
B
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss44/100
  • Decrease DEF+20
  • HP Burn+15
  • Legendary+6
  • Passive+3
Hydra39/100
  • Decrease DEF+15
  • Increase Turn Meter+10
  • HP Burn+8
  • Legendary+6
Dragon49/100
  • Decrease DEF+25
  • AoE+10
  • Increase Turn Meter+8
  • Legendary+6
Ice Golem44/100
  • Decrease DEF+20
  • HP Burn+10
  • AoE+8
  • Legendary+6
Fire Knight56/100
  • Multi-hit+30
  • Decrease DEF+12
  • Increase Turn Meter+8
  • Legendary+6
Spider70/100
  • AoE+25
  • HP Burn+20
  • Increase Turn Meter+8
  • Freeze+6
  • Legendary+6
Arena52/100
  • AoE+15
  • Increase Turn Meter+15
  • Decrease DEF+10
  • Freeze+6
  • Legendary+6
Doom Tower36/100
  • Decrease DEF+12
  • AoE+10
  • HP Burn+8
  • Legendary+6
Faction Wars39/100
  • Decrease DEF+15
  • AoE+12
  • HP Burn+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease DEF, Freeze, HP Burn.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 13 books to max them all

A1Shatterbolt

4 books

Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Multiplier3.7*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +5%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Hailburn

Cooldown 45 books

Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.

Multiplier2*ATK2*ATK2*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

A3Cyan Slash

Cooldown 54 books

Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.

Multiplier3*ATK3.95*ATK

  1. Lv 2 · Damage +15%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Buff/Debuff Chance +15%
  4. Lv 5 · Cooldown -1

PassiveEscalation [P]

Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.