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Myrmidon

rare · Defense

Myrmidon

MagicBanner LordsBanner Lords17 books to max

Aura|Increases Ally DEF in Campaign battles by 20%

HP
15,030
ATK
804
DEF
1,222
SPD
99
C.RATE
15%
C.DMG
50%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
D
Hydra
D
Dragon
C
Ice Golem
D
Fire Knight
C
Spider
C
Arena
D
Doom Tower
C
Faction Wars
Why these grades
Clan Boss36/100
  • Decrease ATK+20
  • Ally Protection+10
  • Continuous Heal+6
Hydra18/100
  • Decrease ATK+10
  • Ally Protection+8
Dragon20/100
  • AoE+10
  • Decrease ATK+10
Ice Golem28/100
  • Decrease ATK+20
  • AoE+8
Fire Knight0/100

Nothing in the kit points here.

Spider25/100
  • AoE+25
Arena26/100
  • AoE+15
  • Provoke+6
  • Ally Protection+5
Doom Tower24/100
  • AoE+10
  • Decrease ATK+8
  • Ally Protection+6
Faction Wars35/100
  • AoE+12
  • Decrease ATK+10
  • Ally Protection+8
  • Provoke+5

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 17 books to max them all

A1Bone Splitter

8 books

Attacks 1 enemy. Has a 20% chance of placing a [Provoke] debuff for 1 turn if the target has higher MAX HP than this Champion.

Multiplier3.1*DEF

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +5%
  5. Lv 6 · Damage +5%
  6. Lv 7 · Buff/Debuff Chance +5%
  7. Lv 8 · Damage +5%
  8. Lv 9 · Buff/Debuff Chance +5%

A2Disarm Sweep

Cooldown 47 books

Attacks all enemies. Has a 60% chance of placing a 25% [Decrease ATK] debuff for 2 turns.

Multiplier3.8*DEF

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +5%
  5. Lv 6 · Damage +10%
  6. Lv 7 · Buff/Debuff Chance +10%
  7. Lv 8 · Cooldown -1

A3In Their Midst

Cooldown 62 books

Places a 50% [Ally Protection] buff on all allies for 2 turns. Places a 15% [Continuous Heal] buff on this Champion for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1