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Muckstalker

rare · HP

Muckstalker

MagicLizardmenLizardmen11 books to max

Aura|Increases Ally HP in Campaign battles by 22%

HP
20,475
ATK
903
DEF
760
SPD
101
C.RATE
15%
C.DMG
50%
RES
40
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
D
Dragon
D
Ice Golem
D
Fire Knight
D
Spider
D
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss9/100
  • Continuous Heal+6
  • Passive+3
Hydra12/100
  • Block Buffs+12
Dragon0/100

Nothing in the kit points here.

Ice Golem0/100

Nothing in the kit points here.

Fire Knight5/100
  • Block Buffs+5
Spider5/100
  • Sleep+5
Arena8/100
  • Block Buffs+8
Doom Tower8/100
  • Block Buffs+8
Faction Wars0/100

Nothing in the kit points here.

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Block Buffs, Sleep.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 11 books to max them all

A1Pounce

6 books

Attacks 1 enemy. Has a 30% chance of placing a [Block Buffs] debuff for 2 turns.

Multiplier1.5*ATK+0.12*HP

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +5%
  5. Lv 6 · Damage +10%
  6. Lv 7 · Buff/Debuff Chance +10%

A2Strangle

Cooldown 35 books

Attacks 1 enemy. Places a [Sleep] debuff for 2 turns if the target has no active buffs.

Multiplier2.5*ATK+0.2*HP

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +5%
  5. Lv 6 · Cooldown -1

PassiveHerbal Balm [P]

Cooldown 2

Places a 15% [Continuous Heal] buff on this Champion for 2 turns if incoming damage exceeds 20% HP in one attack.