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Modo of the Peal

legendary · Attack

Modo of the Peal

ForceOgryn TribesOgryn Tribes12 books to maxBest in fire knight (A)

Aura|Increases Ally ATK in all battles by 30%

HP
15,360
ATK
1,498
DEF
1,057
SPD
99
C.RATE
15%
C.DMG
63%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
B
Dragon
C
Ice Golem
A
Fire Knight
B
Spider
B
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss33/100
  • Decrease DEF+20
  • Legendary+6
  • ATK aura+4
  • Passive+3
Hydra33/100
  • Decrease DEF+15
  • Extra Turn+8
  • Legendary+6
  • ATK aura+4
Dragon45/100
  • Decrease DEF+25
  • AoE+10
  • Legendary+6
  • ATK aura+4
Ice Golem38/100
  • Decrease DEF+20
  • AoE+8
  • Legendary+6
  • ATK aura+4
Fire Knight60/100
  • Multi-hit+30
  • Decrease DEF+12
  • Extra Turn+8
  • Legendary+6
  • ATK aura+4
Spider46/100
  • AoE+25
  • Stun+6
  • Legendary+6
  • Decrease DEF+5
  • ATK aura+4
Arena41/100
  • AoE+15
  • Decrease DEF+10
  • Stun+6
  • Legendary+6
  • ATK aura+4
Doom Tower32/100
  • Decrease DEF+12
  • AoE+10
  • Legendary+6
  • ATK aura+4
Faction Wars43/100
  • Decrease DEF+15
  • AoE+12
  • Stun+6
  • Legendary+6
  • ATK aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease DEF, Stun.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 12 books to max them all

A1Skull Clapper

4 books

Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Multiplier1.8*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Ear-Splitter

Cooldown 45 books

Attacks all enemies. Has a 75% chance of placing a [Stun] debuff for 1 turn. Places an extra hit on enemies under [Stun] debuffs. If Esme the Dancer is on the same team, will always place an extra hit and ignore 20% of each enemy’s DEF.

Multiplier3.8*ATK3.8*ATK3.8*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

A3Peal of Breaking

Cooldown 53 books

Attacks all enemies. Will ignore [Shield] buffs. Damage increases by 75% while attacking enemies under [Stone Skin] buffs. If this attack removes one or more [Stone Skin] buffs, grants this Champion an Extra Turn.

Multiplier4*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

PassiveBeloved Companion [P]

Whenever this Champion kills an enemy, places a [Stun] debuff on the enemy with the highest Turn Meter for 2 turns. Occurs once per skill. If Esme the Dancer is on the same team, this Champion’s skills will ignore 50% of each enemy’s RES. Also, if Esme the Dancer is on the same team, places an [Intercept] stack on this Champion at the start of their turn.