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HP
20,310
ATK
870
DEF
1,354
SPD
109
C.RATE
15%
C.DMG
50%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

B
Clan Boss
C
Hydra
B
Dragon
C
Ice Golem
B
Fire Knight
C
Spider
C
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss48/100
  • Poison+25
  • Increase DEF+8
  • Shield+6
  • Legendary+6
  • Passive+3
Hydra29/100
  • Poison+15
  • Increase DEF+8
  • Legendary+6
Dragon46/100
  • Poison+20
  • AoE+10
  • Remove Debuffs+10
  • Legendary+6
Ice Golem30/100
  • AoE+8
  • Increase DEF+8
  • Remove Debuffs+8
  • Legendary+6
Fire Knight44/100
  • Multi-hit+30
  • Poison+8
  • Legendary+6
Spider31/100
  • AoE+25
  • Legendary+6
Arena35/100
  • AoE+15
  • Increase ATK+8
  • Shield+6
  • Legendary+6
Doom Tower38/100
  • AoE+10
  • Remove Debuffs+10
  • Increase DEF+6
  • Poison+6
  • Legendary+6
Faction Wars42/100
  • AoE+12
  • Increase DEF+8
  • Poison+8
  • Remove Debuffs+8
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 8 books to max them all

A1Libation of Pain

4 books

Attacks 2 times at random. Each hit has an 80% chance of placing a 5% [Poison] debuff for 2 turns.

Multiplier2*DEF

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Sigil of Toxic Glory

Cooldown 52 books

Attacks all enemies. Places a [Hex] debuff for 2 turns. Also places a 60% [Increase DEF] buff and a 50% [Increase ATK] buff on all allies for 2 turns.

Multiplier4*DEF

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

A3Brimming Cylix

Cooldown 52 books

Removes all debuffs from all allies, then places a 25% [Strengthen] buff and a [Shield] buff equal to 30% of this Champion’s MAX HP on all allies for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveGaze of Stone [P]

Whenever this Champion is attacked by an enemy under a [Hex] debuff, has a 50% chance of applying a [Petrification] debuff on the attacker for 1 turn. Whenever an ally is attacked by an enemy under a [Hex] debuff, has a 30% chance of applying a [Petrification] debuff on the attacker for 1 turn. Also increases this Champion’s RES. The amount by which it is increased is equal to the amount of ACC this Champion has.