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Mistrider Daithi

epic · Attack

Mistrider Daithi

ForceSylvan WatchersSylvan Watchers10 books to max
HP
15,360
ATK
1,376
DEF
903
SPD
97
C.RATE
15%
C.DMG
60%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
C
Hydra
C
Dragon
C
Ice Golem
D
Fire Knight
C
Spider
B
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss23/100
  • Decrease DEF+20
  • Epic+3
Hydra38/100
  • Decrease DEF+15
  • Remove Buffs+12
  • Extra Turn+8
  • Epic+3
Dragon38/100
  • Decrease DEF+25
  • AoE+10
  • Epic+3
Ice Golem31/100
  • Decrease DEF+20
  • AoE+8
  • Epic+3
Fire Knight23/100
  • Decrease DEF+12
  • Extra Turn+8
  • Epic+3
Spider33/100
  • AoE+25
  • Decrease DEF+5
  • Epic+3
Arena46/100
  • AoE+15
  • Decrease DEF+10
  • Remove Buffs+10
  • Increase ATK+8
  • Epic+3
Doom Tower25/100
  • Decrease DEF+12
  • AoE+10
  • Epic+3
Faction Wars30/100
  • Decrease DEF+15
  • AoE+12
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease DEF, Remove Buffs.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 10 books to max them all

A1Briar Arrows

4 books

Attacks 1 enemy. Has a 50% chance of removing 1 random buff from the target. Also has a 10% chance of granting this Champion an Extra Turn.

Multiplier3.8*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Squall of Shafts

Cooldown 44 books

Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Grants an Extra Turn if a 60% [Decrease DEF] debuff is placed on all enemies by this skill.

Multiplier3.9*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%

A3Hunt The Mists

Cooldown 62 books

Places a 50% [Increase ATK] buff and a 50% [Increase ACC] buff on this Champion for 3 turns, then grants an Extra Turn.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1