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Michinaki

legendary · Defense

Michinaki

MagicShadowkinShadowkin11 books to maxBest in clan boss (A), hydra (A), dragon (A), ice golem (A), spider (A)

Aura|Increases Ally DEF in all battles by 30%

HP
19,650
ATK
804
DEF
1,465
SPD
101
C.RATE
15%
C.DMG
57%
RES
30
ACC
20

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

A
Clan Boss
A
Hydra
A
Dragon
A
Ice Golem
B
Fire Knight
A
Spider
B
Arena
B
Doom Tower
B
Faction Wars
Why these grades
Clan Boss68/100
  • Decrease ATK+20
  • Decrease DEF+20
  • HP Burn+15
  • Legendary+6
  • DEF aura+4
Hydra55/100
  • Decrease DEF+15
  • Remove Buffs+12
  • Decrease ATK+10
  • HP Burn+8
  • Legendary+6
Dragon55/100
  • Decrease DEF+25
  • AoE+10
  • Decrease ATK+10
  • Legendary+6
  • DEF aura+4
Ice Golem68/100
  • Decrease ATK+20
  • Decrease DEF+20
  • HP Burn+10
  • AoE+8
  • Legendary+6
Fire Knight52/100
  • Multi-hit+30
  • Decrease DEF+12
  • Legendary+6
  • DEF aura+4
Spider60/100
  • AoE+25
  • HP Burn+20
  • Legendary+6
  • Decrease DEF+5
  • DEF aura+4
Arena45/100
  • AoE+15
  • Decrease DEF+10
  • Remove Buffs+10
  • Legendary+6
  • DEF aura+4
Doom Tower48/100
  • Decrease DEF+12
  • AoE+10
  • Decrease ATK+8
  • HP Burn+8
  • Legendary+6
Faction Wars53/100
  • Decrease DEF+15
  • AoE+12
  • Decrease ATK+10
  • HP Burn+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 11 books to max them all

A1Burning Bonds

4 books

Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns.

Multiplier3.5*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +5%

A2Dire Whorl

Cooldown 45 books

Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns on enemies under [Hex] debuffs.

Multiplier3.9*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

A3Doubled Degeneracy

Cooldown 52 books

Attacks all enemies 2 times. The first hit removes all buffs from each target. The second hit places a [Hex] debuff for 2 turns.

Multiplier2.1*DEF2.1*DEF

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveCourser of Curses [P]

Whenever an ally attacks an enemy under a [Hex] debuff, this Champion has a 50% chance to team up and join the ally's attack.