
legendary · Attack
Michelangelo
Spirit
Banner Lords10 books to maxBest in clan boss (A), dragon (A), ice golem (A), arena (A)Aura|Increases Ally ACC in all battles by 70
- HP
- 15,360
- ATK
- 1,520
- DEF
- 1,035
- SPD
- 99
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 10
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease ATK+20
- Decrease DEF+20
- Shield+6
- Legendary+6
- Leech+5
- Decrease DEF+15
- Decrease ATK+10
- Legendary+6
- ACC aura+4
- Decrease DEF+25
- AoE+10
- Decrease ATK+10
- Legendary+6
- ACC aura+4
- Decrease ATK+20
- Decrease DEF+20
- AoE+8
- Legendary+6
- ACC aura+4
- Multi-hit+30
- Decrease DEF+12
- Legendary+6
- ACC aura+4
- AoE+25
- Stun+6
- Legendary+6
- Decrease DEF+5
- ACC aura+4
- AoE+15
- Decrease DEF+10
- Increase ATK+8
- Shield+6
- Stun+6
- Decrease DEF+12
- AoE+10
- Decrease ATK+8
- Legendary+6
- ACC aura+4
- Decrease DEF+15
- AoE+12
- Decrease ATK+10
- Stun+6
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 10 books to max them all
A1Boo-Yah!
Attacks 1 enemy 2 times. If either hit was critical, places a 50% [Increase ATK] buff on this Champion for 2 turns.
Multiplier2*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +5%
A2Express Delivery!
Attacks 1 enemy. Before attacking, has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns. Has a 75% chance of placing a [Stun] debuff for 1 turn. Will ignore 25% of the target’s RES if the attack is critical. Then applies a [Debuff Spread] effect, taking all debuffs from the target and placing them on all enemies. Will ignore 25% of each target’s RES if the initial attack was critical.
Multiplier6*ATK
- Lv 2 · Buff/Debuff Chance +10%
- Lv 3 · Buff/Debuff Chance +15%
- Lv 4 · Cooldown -1
A3Shell Cyclone
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a [Leech] debuff for 2 turns. Will ignore 25% of each target’s RES if the attack is critical. Then places a [Taunt] buff on this Champion for 2 turns.
Multiplier5*ATK
- Lv 2 · Buff/Debuff Chance +10%
- Lv 3 · Buff/Debuff Chance +15%
- Lv 4 · Cooldown -1
PassiveParty Dude [P]
[Passive Effect] Has a 15% chance to Evade an enemy skill and all of its accompanying effects. If this Champion is under a [Taunt] buff, the chance to Evade increases to 30%. Whenever this Champion attacks, any ally Leonardos, Donatellos, Michelangelos, and Raphaels will join in that attack. [Active Effect] Places a [Shield] buff equal to 300% of this Champion’s ATK on this Champion for 1 turn when they receive a hit.






