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Michelangelo

legendary · Attack

Michelangelo

SpiritBanner LordsBanner Lords10 books to maxBest in clan boss (A), dragon (A), ice golem (A), arena (A)

Aura|Increases Ally ACC in all battles by 70

HP
15,360
ATK
1,520
DEF
1,035
SPD
99
C.RATE
15%
C.DMG
63%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

A
Clan Boss
C
Hydra
A
Dragon
A
Ice Golem
B
Fire Knight
B
Spider
A
Arena
B
Doom Tower
B
Faction Wars
Why these grades
Clan Boss64/100
  • Decrease ATK+20
  • Decrease DEF+20
  • Shield+6
  • Legendary+6
  • Leech+5
Hydra35/100
  • Decrease DEF+15
  • Decrease ATK+10
  • Legendary+6
  • ACC aura+4
Dragon55/100
  • Decrease DEF+25
  • AoE+10
  • Decrease ATK+10
  • Legendary+6
  • ACC aura+4
Ice Golem58/100
  • Decrease ATK+20
  • Decrease DEF+20
  • AoE+8
  • Legendary+6
  • ACC aura+4
Fire Knight52/100
  • Multi-hit+30
  • Decrease DEF+12
  • Legendary+6
  • ACC aura+4
Spider46/100
  • AoE+25
  • Stun+6
  • Legendary+6
  • Decrease DEF+5
  • ACC aura+4
Arena55/100
  • AoE+15
  • Decrease DEF+10
  • Increase ATK+8
  • Shield+6
  • Stun+6
Doom Tower40/100
  • Decrease DEF+12
  • AoE+10
  • Decrease ATK+8
  • Legendary+6
  • ACC aura+4
Faction Wars53/100
  • Decrease DEF+15
  • AoE+12
  • Decrease ATK+10
  • Stun+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease DEF, Stun, Decrease ATK.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 10 books to max them all

A1Boo-Yah!

4 books

Attacks 1 enemy 2 times. If either hit was critical, places a 50% [Increase ATK] buff on this Champion for 2 turns.

Multiplier2*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +5%

A2Express Delivery!

Cooldown 43 books

Attacks 1 enemy. Before attacking, has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns. Has a 75% chance of placing a [Stun] debuff for 1 turn. Will ignore 25% of the target’s RES if the attack is critical. Then applies a [Debuff Spread] effect, taking all debuffs from the target and placing them on all enemies. Will ignore 25% of each target’s RES if the initial attack was critical.

Multiplier6*ATK

  1. Lv 2 · Buff/Debuff Chance +10%
  2. Lv 3 · Buff/Debuff Chance +15%
  3. Lv 4 · Cooldown -1

A3Shell Cyclone

Cooldown 53 books

Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a [Leech] debuff for 2 turns. Will ignore 25% of each target’s RES if the attack is critical. Then places a [Taunt] buff on this Champion for 2 turns.

Multiplier5*ATK

  1. Lv 2 · Buff/Debuff Chance +10%
  2. Lv 3 · Buff/Debuff Chance +15%
  3. Lv 4 · Cooldown -1

PassiveParty Dude [P]

Cooldown 1

[Passive Effect] Has a 15% chance to Evade an enemy skill and all of its accompanying effects. If this Champion is under a [Taunt] buff, the chance to Evade increases to 30%. Whenever this Champion attacks, any ally Leonardos, Donatellos, Michelangelos, and Raphaels will join in that attack. [Active Effect] Places a [Shield] buff equal to 300% of this Champion’s ATK on this Champion for 1 turn when they receive a hit.