
rare · Support
Metalshaper
Spirit
Lizardmen13 books to maxAura|Increases Ally DEF in Campaign battles by 15%
- HP
- 16,350
- ATK
- 859
- DEF
- 1,079
- SPD
- 90
- C.RATE
- 15%
- C.DMG
- 57%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- Increase DEF+8
- Shield+6
- Steal Buffs+10
- Heal+8
- Increase DEF+8
- AoE+10
- Heal+10
- Remove Debuffs+10
- Heal+12
- AoE+8
- Increase DEF+8
- Remove Debuffs+8
Nothing in the kit points here.
- AoE+25
- AoE+15
- Shield+6
- AoE+10
- Heal+10
- Remove Debuffs+10
- Increase DEF+6
- AoE+12
- Heal+12
- Increase DEF+8
- Remove Debuffs+8
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 13 books to max them all
A1Transference Bolt
Attacks 1 enemy. Has a 30% chance of stealing 1 random buff from the target.
Multiplier4*DEF
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Damage +5%
- Lv 5 · Buff/Debuff Chance +5%
- Lv 6 · Damage +5%
- Lv 7 · Buff/Debuff Chance +5%
A2Fortified Steel
Places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion Level.
- Lv 2 · Shield +5%
- Lv 3 · Shield +5%
- Lv 4 · Shield +10%
- Lv 5 · Cooldown -1
A3Rescue
Removes all debuffs from the ally with the lowest HP, then heals them by 20% of this Champion's MAX HP. Also places a 25% [Increase DEF] buff on that ally for 3 turns.
- Lv 2 · Heal +10%
- Lv 3 · Heal +10%
- Lv 4 · Cooldown -1

