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HP
18,660
ATK
771
DEF
1,288
SPD
98
C.RATE
15%
C.DMG
50%
RES
45
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
C
Dragon
C
Ice Golem
B
Fire Knight
C
Spider
D
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss14/100
  • Heal+8
  • Passive+3
  • Epic+3
Hydra17/100
  • Heal+8
  • Decrease SPD+6
  • Epic+3
Dragon33/100
  • AoE+10
  • Heal+10
  • Remove Debuffs+10
  • Epic+3
Ice Golem31/100
  • Heal+12
  • AoE+8
  • Remove Debuffs+8
  • Epic+3
Fire Knight45/100
  • Multi-hit+30
  • Decrease SPD+12
  • Epic+3
Spider38/100
  • AoE+25
  • Decrease SPD+10
  • Epic+3
Arena18/100
  • AoE+15
  • Epic+3
Doom Tower39/100
  • AoE+10
  • Heal+10
  • Remove Debuffs+10
  • Decrease SPD+6
  • Epic+3
Faction Wars35/100
  • AoE+12
  • Heal+12
  • Remove Debuffs+8
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 9 books to max them all

A1Tarfield Affliction

5 books

Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Multiplier1.9*DEF

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +5%
  5. Lv 6 · Buff/Debuff Chance +10%

A2Badlands Witchery

Cooldown 52 books

Removes all debuffs from a target ally, then heals them by 50% of their MAX HP.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

A3Return From The Slime

Cooldown 62 books

Places a [Revive On Death] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveSpringy [P]

Each time this Champion is hit, increases their DEF by 2.5% (stacks up to 20%). Resets each round.