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HP
20,640
ATK
672
DEF
980
SPD
95
C.RATE
15%
C.DMG
50%
RES
40
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
C
Dragon
C
Ice Golem
C
Fire Knight
C
Spider
C
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss30/100
  • Heal+8
  • Increase DEF+8
  • Continuous Heal+6
  • Revive+5
  • Passive+3
Hydra38/100
  • Revive+12
  • Increase Turn Meter+10
  • Heal+8
  • Increase DEF+8
Dragon28/100
  • AoE+10
  • Heal+10
  • Increase Turn Meter+8
Ice Golem34/100
  • Heal+12
  • AoE+8
  • Increase DEF+8
  • Revive+6
Fire Knight38/100
  • Multi-hit+30
  • Increase Turn Meter+8
Spider33/100
  • AoE+25
  • Increase Turn Meter+8
Arena38/100
  • AoE+15
  • Increase Turn Meter+15
  • Revive+8
Doom Tower34/100
  • AoE+10
  • Heal+10
  • Revive+8
  • Increase DEF+6
Faction Wars44/100
  • AoE+12
  • Heal+12
  • Revive+12
  • Increase DEF+8

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
HP-based damage dealer
Damage scales with HP.
Sets
  • Savage + LifeIgnore DEF with big HP.
  • Speed + Critical Rate + LifeBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
HP%
boots
SPD
ring
HP
amulet
C.DMG%
banner
HP% or ACC
Stat priority

C.RATE›HP›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • HP 60,000+ at 6 stars
  • 100% C.RATE

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 8 books to max them all

A1Jagged Cut

4 books

Attacks 1 enemy 2 times. Each hit heals this Champion by 2% of their MAX HP.

Multiplier0.11*HP

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +5%

A2Butcher's Block

Cooldown 62 books

Places a 30% [Increase DEF] buff on all allies for 2 turns and a 15% [Continuous Heal] buff on all allies for 1 turn.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

A3Reviving Stew

Cooldown 62 books

Revives an ally with 30% HP and 30% Turn Meter. Places a 15% [Continuous Heal] buff on the revived ally for 1 turn.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveFeed the Herd [P]

Whenever a 15% [Continuous Heal] buff placed by an ally from the Skinwalkers Faction expires, is removed, or is stolen, places a 7.5% [Continuous Heal] buff on that ally for 1 turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.