
legendary · HP
Masahiro the Bell Monk
Force
Shadowkin12 books to maxBest in hydra (A), spider (A), arena (A), doom tower (A), faction wars (A)Aura|Increases Ally SPD in all battles by 25%
- HP
- 24,450
- ATK
- 782
- DEF
- 1,167
- SPD
- 109
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 20
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- SPD aura+8
- Legendary+6
- Revive+5
- Passive+3
- Block Buffs+12
- Revive+12
- Increase Turn Meter+10
- Heal+8
- SPD aura+8
- AoE+10
- Heal+10
- Increase Turn Meter+8
- SPD aura+8
- Legendary+6
- Heal+12
- AoE+8
- SPD aura+8
- Revive+6
- Legendary+6
- Decrease SPD+12
- Increase Turn Meter+8
- SPD aura+8
- Legendary+6
- Block Buffs+5
- AoE+25
- Decrease SPD+10
- Increase Turn Meter+8
- SPD aura+8
- Stun+6
- AoE+15
- Increase Turn Meter+15
- Block Buffs+8
- Revive+8
- SPD aura+8
- AoE+10
- Heal+10
- Block Buffs+8
- Revive+8
- SPD aura+8
- AoE+12
- Heal+12
- Revive+12
- SPD aura+8
- Stun+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + LifeIgnore DEF with big HP.
- Speed + Critical Rate + LifeBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- HP%
- boots
- SPD
- ring
- HP
- amulet
- C.DMG%
- banner
- HP% or ACC
C.RATE›HP›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- HP 60,000+ at 6 stars
- 100% C.RATE
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 12 books to max them all
A1Ring Of Dissonance
Attacks all enemies. Has a 50% chance of placing a 30% [Decrease C. RATE] debuff for 1 turn.
Multiplier0.15*HP
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +15%
A2Redemptive Fervor
Attacks 1 enemy. Before attacking, has a 75% chance of transferring all debuffs from all allies to the target. Heals all allies by 25% of this Champion’s MAX HP and places a 25% [Strengthen] buff on all allies for 2 turns.
Multiplier0.35*HP
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Buff/Debuff Chance +15%
- Lv 5 · Cooldown -1
A3Humble Savior
Attacks all enemies. Before attacking, revives all dead allies with 50% HP and 50% Turn Meter. This skill can be used even if there are no dead allies. Has a 75% chance of placing a [Stun] debuff for 1 turn and a [Block Buffs] debuff for 2 turns. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a [Block Buffs] debuff for 2 turns instead, if the target is a Boss.
Multiplier0.25*HP
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Buff/Debuff Chance +15%
- Lv 5 · Cooldown -1
PassiveFor My Sins [P]
All allies receive 1% less damage for each turn taken by enemies and allies while they remain alive (stacks up to 15%). Each Champion’s damage reduction resets when they die, or between Rounds. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Allies revived by this Champion are immune to [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], and [Petrification] debuffs until the start of their turn. Resets when the revived ally takes their turn, is killed, or between Rounds. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.





