Sign in
Marius the Gallant

legendary · Defense

Marius the Gallant

VoidSkinwalkersSkinwalkers9 books to maxBest in spider (A)

Aura|Increases Ally DEF in all battles by 35%

HP
19,815
ATK
716
DEF
1,542
SPD
110
C.RATE
15%
C.DMG
50%
RES
30
ACC
20

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
C
Dragon
C
Ice Golem
B
Fire Knight
A
Spider
B
Arena
B
Doom Tower
B
Faction Wars
Why these grades
Clan Boss27/100
  • Increase DEF+8
  • Base speed 105+6
  • Legendary+6
  • DEF aura+4
  • Passive+3
Hydra32/100
  • Extra Turn+8
  • Increase DEF+8
  • Base speed 105+6
  • Legendary+6
  • DEF aura+4
Dragon26/100
  • AoE+10
  • Base speed 105+6
  • Legendary+6
  • DEF aura+4
Ice Golem32/100
  • AoE+8
  • Increase DEF+8
  • Base speed 105+6
  • Legendary+6
  • DEF aura+4
Fire Knight54/100
  • Multi-hit+30
  • Extra Turn+8
  • Base speed 105+6
  • Legendary+6
  • DEF aura+4
Spider72/100
  • AoE+25
  • Enemy MAX HP damage+25
  • Stun+6
  • Base speed 105+6
  • Legendary+6
Arena43/100
  • AoE+15
  • Enemy MAX HP damage+6
  • Stun+6
  • Base speed 105+6
  • Legendary+6
Doom Tower42/100
  • AoE+10
  • Enemy MAX HP damage+10
  • Increase DEF+6
  • Base speed 105+6
  • Legendary+6
Faction Wars42/100
  • AoE+12
  • Increase DEF+8
  • Stun+6
  • Base speed 105+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 9 books to max them all

A1Auric Lance

4 books

Attacks all enemies. Has a 35% chance of placing an [Enfeeble] debuff for 1 turn.

Multiplier2.5*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Death or Glory

Cooldown 43 books

Attacks all enemies 3 times. Each hit decreases the duration of all enemy buffs by 1 turn.

Multiplier1.2*DEF+0.03*TRG_HP

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

A3Galloping Thunder

Cooldown 62 books

Places a 50% [Increase ACC] buff and a 60% [Increase DEF] buff on all allies for 3 turns. Then places a [Stun] debuff on the enemy with the highest Turn Meter for 1 turn. Finally, grants an Extra Turn.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveSteadfast Knight [P]

This Champion is immune to Turn Meter reduction effects from enemies and [Decrease SPD] debuffs. Whenever an enemy changes Form or attempts to decrease this Champion's Turn Meter, counterattacks using this Champion's default skill.