
legendary · Attack
Maranix
Force
Dark Elves12 books to max- HP
- 15,360
- ATK
- 1,487
- DEF
- 1,068
- SPD
- 100
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 10
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Unkillable+25
- Decrease DEF+20
- Legendary+6
- Passive+3
- Decrease DEF+15
- Legendary+6
- Decrease DEF+25
- AoE+10
- Legendary+6
- Decrease DEF+20
- AoE+8
- Legendary+6
- Multi-hit+30
- Decrease DEF+12
- Legendary+6
- AoE+25
- Legendary+6
- Decrease DEF+5
- AoE+15
- Decrease DEF+10
- Unkillable+6
- Legendary+6
- Decrease DEF+12
- AoE+10
- Legendary+6
- Decrease DEF+15
- AoE+12
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
- Lethal + SpeedWhen crit rate is hard to reach.
- Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
- gauntlets
- C.DMG% (or C.RATE% until 100% crit)
- chestplate
- ATK%
- boots
- SPD
- ring
- ATK
- amulet
- C.DMG%
- banner
- ATK% or ACC
C.RATE›C.DMG›ATK›SPD›ACC
Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.
- 100% C.RATE, then as much C.DMG as possible
- SPD 170+ for dungeons, 200+ for arena
- ACC only if a skill needs to land a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 12 books to max them all
A1Reaper's Due
Attacks 1 enemy 2 times. Has a 50% chance to place up to 2 extra hits if the target is under a [Hex] debuff. The chance to place each extra hit is calculated individually per hit.
Multiplier1.9*ATK1.9*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +5%
A2Excruciate
Attacks all enemies. Has a 75% chance of placing a [Hex] debuff and a 60% [Decrease DEF] debuff for 2 turns.
Multiplier4*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +15%
- Lv 6 · Cooldown -1
A3Inexorable End
Attacks all enemies. Will ignore [Unkillable] buffs and [Shield] buffs if targets are under a [Hex] debuff. Places an [Unkillable] buff on this Champion for 1 turn if this attack kills an enemy without a [Hex] debuff. Places an [Unkillable] buff for 2 turns instead if this attack kills an enemy under a [Hex] debuff.
Multiplier4.1*ATK
- Lv 2 · Damage +10%
- Lv 3 · Cooldown -1
- Lv 4 · Cooldown -1
PassiveDeath's Collector [P]
Resets the cooldown of the Inexorable End skill whenever this Champion kills an enemy under a [Hex] debuff. Increases this Champion’s ATK by 5% for each enemy under a [Hex] debuff.


