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Losan K’Leth

legendary · Defense

Losan K’Leth

ForceKnights RevenantKnights Revenant9 books to max

Aura|Increases Ally DEF in all battles by 25%

HP
18,825
ATK
727
DEF
1,597
SPD
97
C.RATE
15%
C.DMG
50%
RES
40
ACC
20

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

B
Clan Boss
B
Hydra
B
Dragon
B
Ice Golem
B
Fire Knight
C
Spider
B
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss51/100
  • Block Damage+15
  • Weaken+15
  • Heal+8
  • Legendary+6
  • DEF aura+4
Hydra42/100
  • Remove Buffs+12
  • Weaken+12
  • Heal+8
  • Legendary+6
  • DEF aura+4
Dragon45/100
  • Weaken+15
  • AoE+10
  • Heal+10
  • Legendary+6
  • DEF aura+4
Ice Golem45/100
  • Weaken+15
  • Heal+12
  • AoE+8
  • Legendary+6
  • DEF aura+4
Fire Knight40/100
  • Multi-hit+30
  • Legendary+6
  • DEF aura+4
Spider35/100
  • AoE+25
  • Legendary+6
  • DEF aura+4
Arena43/100
  • AoE+15
  • Remove Buffs+10
  • Block Damage+8
  • Legendary+6
  • DEF aura+4
Doom Tower30/100
  • AoE+10
  • Heal+10
  • Legendary+6
  • DEF aura+4
Faction Wars42/100
  • AoE+12
  • Heal+12
  • Weaken+8
  • Legendary+6
  • DEF aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 9 books to max them all

A1Atrophic Ax

4 books

Attacks 1 enemy. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. This debuff cannot be resisted if the target has attacked this Champion before this turn.

Multiplier3.3*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Spirit Calculus

Cooldown 72 books

The HP levels of all allies will be brought up to the level of the ally with the highest HP. The Turn Meter levels of all allies will be brought up to the level of the ally with the highest Turn Meter. The HP levels of all enemies will be brought down to the level of the enemy with the lowest HP. The Turn Meter levels of all enemies will be brought down to the level of the enemy with the lowest Turn Meter. Then places a [Taunt] buff on this Champion for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

A3Finality Disc

Cooldown 43 books

Attacks 1 enemy. Before attacking, transfers all debuffs from this Champion to the target and heals this Champion by 10% of their MAX HP. Heals by an additional 10% of their MAX HP for each debuff transferred. Will always use this skill instead of the default skill when counterattacking.

Multiplier5*DEFTRG_CUR_HP

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

PassiveThe Representation [P]

Every time this Champion loses 25% HP or more from a single hit, places a [Block Damage] buff on this Champion for 1 turn.