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Lightward Siendra

epic · Attack

Lightward Siendra

VoidHigh ElvesHigh Elves12 books to maxBest in fire knight (A)

Aura|Increases Ally C.RATE in all battles by 15%

HP
15,690
ATK
1,509
DEF
749
SPD
95
C.RATE
15%
C.DMG
60%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
C
Hydra
C
Dragon
D
Ice Golem
A
Fire Knight
B
Spider
B
Arena
D
Doom Tower
C
Faction Wars
Why these grades
Clan Boss10/100
  • CRATE aura+4
  • Passive+3
  • Epic+3
Hydra27/100
  • Increase Turn Meter+10
  • Steal Buffs+10
  • CRATE aura+4
  • Epic+3
Dragon30/100
  • AoE+10
  • Increase Turn Meter+8
  • Decrease Turn Meter+5
  • CRATE aura+4
  • Epic+3
Ice Golem15/100
  • AoE+8
  • CRATE aura+4
  • Epic+3
Fire Knight70/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Increase Turn Meter+8
  • CRATE aura+4
  • Epic+3
Spider46/100
  • AoE+25
  • Increase Turn Meter+8
  • Decrease Turn Meter+6
  • CRATE aura+4
  • Epic+3
Arena53/100
  • AoE+15
  • Increase Turn Meter+15
  • Decrease Turn Meter+10
  • Increase C.RATE+6
  • CRATE aura+4
Doom Tower17/100
  • AoE+10
  • CRATE aura+4
  • Epic+3
Faction Wars25/100
  • AoE+12
  • Decrease Turn Meter+6
  • CRATE aura+4
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 12 books to max them all

A1Luminant Strike

4 books

Attacks 1 enemy. Has a 25% chance of stealing 1 random buff from the target. If this attack is critical, has a 100% chance of stealing 1 random buff from the target instead.

Multiplier3.8*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +15%

A2Blinding Thrust

Cooldown 55 books

Attacks 1 enemy 2 times. Each hit has a 75% chance of stealing 15% of the target's Turn Meter. If a hit is critical, has a 75% chance of stealing 30% of the target’s Turn Meter instead.

Multiplier2.8*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

A3Resplendent Burst

Cooldown 43 books

Attacks all enemies. Before attacking, places a 50% [Increase ACC] buff and a 30% [Increase C. RATE] buff on this Champion for 2 turns. Increases the duration of all buffs on this Champion by 1 turn if this attack is critical.

Multiplier3.85*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

PassiveLightward's Boon [P]

Increases this Champion’s ATK by 2% for each buff they receive (stacks up to 30%).