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Kreela Witch-Arm

legendary · Support

Kreela Witch-Arm

MagicOrcsOrcs11 books to max
HP
16,680
ATK
1,244
DEF
1,222
SPD
99
C.RATE
15%
C.DMG
57%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
D
Dragon
D
Ice Golem
D
Fire Knight
C
Spider
B
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss12/100
  • Shield+6
  • Legendary+6
Hydra6/100
  • Legendary+6
Dragon16/100
  • AoE+10
  • Legendary+6
Ice Golem14/100
  • AoE+8
  • Legendary+6
Fire Knight6/100
  • Legendary+6
Spider37/100
  • AoE+25
  • Stun+6
  • Legendary+6
Arena47/100
  • AoE+15
  • Increase ATK+8
  • Increase C.RATE+6
  • Shield+6
  • Stun+6
Doom Tower16/100
  • AoE+10
  • Legendary+6
Faction Wars24/100
  • AoE+12
  • Stun+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Generalist
Mixed kit.
Sets
  • Speed + Perception + LifeBalanced starting point.
  • Lifesteal + SpeedSelf-sustain for solo content.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP
amulet
HP
banner
ACC
Stat priority

SPD›HP›DEF›ACC›RES

Masteries

Offense + Support. Key nodes: Warmaster, Lore of Steel, Master Hexer.

Targets
  • SPD first, then survival
  • ACC 200+ if any skill applies a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 11 books to max them all

A1Witchlight Barrier

5 books

Attacks 1 enemy. Places a [Shield] buff equal to 10% of this Champion’s MAX HP on the ally with the lowest HP for 2 turns.

Multiplier4.6*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Shield +5%
  5. Lv 6 · Shield +10%

A2Blinding Glow

Cooldown 45 books

Attacks 1 enemy. Places a [Stun] debuff for 1 turn. Has an 80% chance of teaming up with 3 random allies to attack a random enemy. Allies joining the attack will use their default skills.

Multiplier5.1*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Cooldown -1

A3War Weirding

Cooldown 51 books

Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on all allies for 3 turns, then attacks all enemies.

Multiplier4.4*ATK

  1. Lv 2 · Cooldown -1