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Korugar Death-Bell

legendary · HP

Korugar Death-Bell

ForceOgryn TribesOgryn Tribes10 books to max

Aura|Increases Ally HP in all battles by 30%

HP
21,645
ATK
881
DEF
1,255
SPD
103
C.RATE
15%
C.DMG
50%
RES
50
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
B
Dragon
C
Ice Golem
D
Fire Knight
B
Spider
B
Arena
B
Doom Tower
B
Faction Wars
Why these grades
Clan Boss31/100
  • Ally Protection+10
  • Heal+8
  • Legendary+6
  • HP aura+4
  • Passive+3
Hydra36/100
  • Increase Turn Meter+10
  • Ally Protection+8
  • Heal+8
  • Legendary+6
  • HP aura+4
Dragon48/100
  • AoE+10
  • Heal+10
  • Remove Debuffs+10
  • Increase Turn Meter+8
  • Legendary+6
Ice Golem38/100
  • Heal+12
  • AoE+8
  • Remove Debuffs+8
  • Legendary+6
  • HP aura+4
Fire Knight18/100
  • Increase Turn Meter+8
  • Legendary+6
  • HP aura+4
Spider43/100
  • AoE+25
  • Increase Turn Meter+8
  • Legendary+6
  • HP aura+4
Arena45/100
  • AoE+15
  • Increase Turn Meter+15
  • Legendary+6
  • Ally Protection+5
  • HP aura+4
Doom Tower46/100
  • AoE+10
  • Heal+10
  • Remove Debuffs+10
  • Ally Protection+6
  • Legendary+6
Faction Wars50/100
  • AoE+12
  • Heal+12
  • Ally Protection+8
  • Remove Debuffs+8
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
HP-based damage dealer
Damage scales with HP.
Sets
  • Savage + LifeIgnore DEF with big HP.
  • Speed + Critical Rate + LifeBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
HP%
boots
SPD
ring
HP
amulet
C.DMG%
banner
HP% or ACC
Stat priority

C.RATE›HP›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • HP 60,000+ at 6 stars
  • 100% C.RATE

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 10 books to max them all

A1Strange Animus

4 books

Attacks 1 enemy. Heals this Champion by 10% of their MAX HP.

Multiplier0.21*HP

  1. Lv 2 · Damage +10%
  2. Lv 3 · Heal +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Heal +10%

A2Bell's Toll

Cooldown 44 books

Attacks all enemies. Has a 75% chance of filling the Turn Meters of all allies by 30%. Also has a 75% chance of removing all debuffs from all allies.

Multiplier0.24*HP

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Buff/Debuff Chance +15%
  4. Lv 5 · Cooldown -1

A3Conduit of Agonies

Cooldown 52 books

Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 25% [Strengthen] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveViolence Locus [P]

Increases this Champion’s RES by 20 and DEF by 10% for each [Ally Protection] buff on allies. Also increases ally RES by 15 and DEF by 5% for each [Ally Protection] buff on allies. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Counterattacks whenever an ally under an [Ally Protection] buff is attacked. Can occur once per enemy turn.