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Khamir Scald-eye

legendary · Support

Khamir Scald-eye

MagicOgryn TribesOgryn Tribes8 books to maxBest in fire knight (A), arena (S), faction wars (A)

Aura|Increases Ally SPD in all battles by 20%

HP
20,145
ATK
903
DEF
1,332
SPD
110
C.RATE
15%
C.DMG
50%
RES
40
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
B
Hydra
B
Dragon
B
Ice Golem
A
Fire Knight
B
Spider
S
Arena
B
Doom Tower
A
Faction Wars
Why these grades
Clan Boss38/100
  • Heal+8
  • Increase DEF+8
  • SPD aura+8
  • Legendary+6
  • Revive+5
Hydra52/100
  • Revive+12
  • Increase Turn Meter+10
  • Heal+8
  • Increase DEF+8
  • SPD aura+8
Dragon50/100
  • AoE+10
  • Heal+10
  • Increase SPD+8
  • Increase Turn Meter+8
  • SPD aura+8
Ice Golem48/100
  • Heal+12
  • AoE+8
  • Increase DEF+8
  • SPD aura+8
  • Revive+6
Fire Knight58/100
  • Multi-hit+30
  • Increase Turn Meter+8
  • SPD aura+8
  • Increase SPD+6
  • Legendary+6
Spider47/100
  • AoE+25
  • Increase Turn Meter+8
  • SPD aura+8
  • Legendary+6
Arena75/100
  • AoE+15
  • Increase SPD+15
  • Increase Turn Meter+15
  • Increase ATK+8
  • Revive+8
Doom Tower48/100
  • AoE+10
  • Heal+10
  • Revive+8
  • SPD aura+8
  • Increase DEF+6
Faction Wars58/100
  • AoE+12
  • Heal+12
  • Revive+12
  • Increase DEF+8
  • SPD aura+8

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Healer / reviver
Sustain: Heal, Revive.
Sets
  • Speed + ImmortalHeal often and stay alive.
  • Regeneration + SpeedCheap and effective.
  • Speed + Perception + LifeWhen the kit also needs ACC.
Main stats
gauntlets
HP%
chestplate
HP% or DEF%
boots
SPD
ring
HP
amulet
HP
banner
RES or ACC
Stat priority

SPD›HP›DEF›RES›ACC

Masteries

Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.

Targets
  • HP 50,000+ at 6 stars
  • SPD 190+ so heals come before the damage
  • RES for Doom Tower and Faction Wars

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 8 books to max them all

A1Dark Restoration

4 books

Attacks 1 enemy 2 times. Each hit restores all allies’ destroyed MAX HP by an amount equal to 5% of the total destroyed MAX HP. Each hit also heals all allies by 5% of this Champion’s MAX HP.

Multiplier5.5*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +5%

A2Gloom-Powered

Cooldown 52 books

Fills the Turn Meters of all allies by 25%. Places a 50% [Increase ATK] buff and a 30% [Increase SPD] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

A3Death Is Weakness

Cooldown 62 books

Revives all dead allies with 50% HP and 50% Turn Meter. Places a 60% [Increase DEF] buff and a [Strengthen] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveMurderous Zeal [P]

Whenever an ally is killed, heals this Champion by 25% of his MAX HP and fills this Champion’s Turn Meter by 25%. Also heals all allies by 10% of this Champion’s MAX HP and fills their Turn Meters by 10%.