
legendary · Defense
Kantra the Cyclone
Force
Barbarians10 books to maxBest in clan boss (A), hydra (A), dragon (A), ice golem (A), fire knight (A), faction wars (A)Aura|Increases Ally ACC in all battles by 60
- HP
- 18,330
- ATK
- 815
- DEF
- 1,542
- SPD
- 99
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 20
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease ATK+20
- Weaken+15
- Heal+8
- Legendary+6
- ACC aura+4
- Block Buffs+12
- Weaken+12
- Decrease ATK+10
- Steal Buffs+10
- Heal+8
- Weaken+15
- AoE+10
- Decrease ATK+10
- Heal+10
- Legendary+6
- Decrease ATK+20
- Weaken+15
- Heal+12
- AoE+8
- Legendary+6
- Multi-hit+30
- Decrease SPD+12
- Legendary+6
- Block Buffs+5
- ACC aura+4
- AoE+25
- Decrease SPD+10
- Legendary+6
- ACC aura+4
- AoE+15
- Block Buffs+8
- Provoke+6
- Legendary+6
- ACC aura+4
- AoE+10
- Heal+10
- Block Buffs+8
- Decrease ATK+8
- Decrease SPD+6
- AoE+12
- Heal+12
- Decrease ATK+10
- Weaken+8
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 10 books to max them all
A1Bane Hatchet
Attacks 1 enemy 2 times. Each hit has a 40% chance of stealing 1 random buff from the target.
Multiplier1.6*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +10%
A2Chaos Tempest
Attacks all enemies 3 times. Each hit has a 50% chance of placing one of the following debuffs for 2 turns: a [Block Buffs] debuff, a 50% [Decrease ATK] debuff, a 30% [Decrease SPD] debuff, a 25% [Weaken] debuff, a 50% [Decrease ACC] debuff, or a 100% [Heal Reduction] debuff.
Multiplier1*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Buff/Debuff Chance +10%
- Lv 7 · Cooldown -1
PassiveNo Escape [P]
Decreases each enemy's ACC by 10 for each debuff they are under. This Champion will receive 4% less damage for each debuff on the attacker. Heals this Champion by 1,250 HP each time a debuff expires on an enemy. Has a 75% chance of placing a Provoke debuff for 1 turn on enemies under 5 or more debuffs at the start of this Champion's turn. This Champion can place debuffs on weak hits.






