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Joan the Luminant

mythical · Support

Joan the Luminant

MagicBanner LordsBanner Lords4 books to maxBest in arena (A)

Aura|Increases Ally RES in all battles by 80

HP
22,635
ATK
958
DEF
1,387
SPD
109
C.RATE
15%
C.DMG
50%
RES
50
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

B
Clan Boss
B
Hydra
B
Dragon
B
Ice Golem
D
Fire Knight
B
Spider
A
Arena
B
Doom Tower
B
Faction Wars
Why these grades
Clan Boss51/100
  • Unkillable+25
  • Heal+8
  • Mythical+6
  • Revive+5
  • RES aura+4
Hydra40/100
  • Revive+12
  • Increase Turn Meter+10
  • Heal+8
  • Mythical+6
  • RES aura+4
Dragon48/100
  • AoE+10
  • Heal+10
  • Remove Debuffs+10
  • Increase Turn Meter+8
  • Mythical+6
Ice Golem44/100
  • Heal+12
  • AoE+8
  • Remove Debuffs+8
  • Revive+6
  • Mythical+6
Fire Knight18/100
  • Increase Turn Meter+8
  • Mythical+6
  • RES aura+4
Spider43/100
  • AoE+25
  • Increase Turn Meter+8
  • Mythical+6
  • RES aura+4
Arena62/100
  • AoE+15
  • Increase Turn Meter+15
  • Increase ATK+8
  • Revive+8
  • Unkillable+6
Doom Tower48/100
  • AoE+10
  • Heal+10
  • Remove Debuffs+10
  • Revive+8
  • Mythical+6
Faction Wars54/100
  • AoE+12
  • Heal+12
  • Revive+12
  • Remove Debuffs+8
  • Mythical+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Healer / reviver
Sustain: Heal, Revive, Remove Debuffs.
Sets
  • Speed + ImmortalHeal often and stay alive.
  • Regeneration + SpeedCheap and effective.
  • Speed + Perception + LifeWhen the kit also needs ACC.
Main stats
gauntlets
HP%
chestplate
HP% or DEF%
boots
SPD
ring
HP
amulet
HP
banner
RES or ACC
Stat priority

SPD›HP›DEF›RES›ACC

Masteries

Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.

Targets
  • HP 50,000+ at 6 stars
  • SPD 190+ so heals come before the damage
  • RES for Doom Tower and Faction Wars

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

5 abilities · 4 books to max them all

A1Sacred Lance

2 books

Attacks 1 enemy. Heals all allies. The value of the heal is proportional to their RES, and 5% of their MAX HP. Has a 35% chance of applying a [Buff Spread] effect, taking 1 random buff from each ally and placing it on all allies.

MultiplierATK*(6+RES/1000)

  1. Lv 2 · Heal +20%
  2. Lv 3 · Buff/Debuff Chance +15%

A2Symbol of Hope

Cooldown 41 books

Removes all debuffs from all allies. Then places a 50% [Increase ATK] buff and a 50% [Increase RES] buff on all allies for 3 turns. Also fills the Turn Meters of all allies by 15%.

  1. Lv 2 · Cooldown -1

A3Faith Restored

Cooldown 41 books

Revives a single ally with 75% HP, and places an [Unkillable] buff on that ally for 2 turns. Then activates an [Instant Turn] effect on the revived ally.

  1. Lv 2 · Cooldown -1

A4Metamorph

Cooldown 4

Transforms this Champion into their Alternate Form. Then grants an Extra Turn.

PassiveEternally Adored [P]

Cooldown 3

[Passive Effect] Increases all allies’ damage against enemies whose RES is lower than theirs by 15%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. [Active Effect] Whenever an enemy is revived, instantly activates the Faith Restored skill on a random dead ally. If no allies are dead, instantly activates the Symbol of Hope skill instead. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.