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Jintoro

legendary · Attack

Jintoro

MagicShadowkinShadowkin12 books to maxBest in dragon (A), fire knight (S)
HP
15,360
ATK
1,487
DEF
1,068
SPD
102
C.RATE
15%
C.DMG
63%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

B
Clan Boss
B
Hydra
A
Dragon
B
Ice Golem
S
Fire Knight
C
Spider
B
Arena
D
Doom Tower
C
Faction Wars
Why these grades
Clan Boss44/100
  • Decrease DEF+20
  • Weaken+15
  • Legendary+6
  • Passive+3
Hydra51/100
  • Decrease DEF+15
  • Weaken+12
  • Increase Turn Meter+10
  • Extra Turn+8
  • Legendary+6
Dragon59/100
  • Decrease DEF+25
  • Weaken+15
  • Increase Turn Meter+8
  • Legendary+6
  • Decrease Turn Meter+5
Ice Golem41/100
  • Decrease DEF+20
  • Weaken+15
  • Legendary+6
Fire Knight89/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Decrease DEF+12
  • Extra Turn+8
  • Increase Turn Meter+8
Spider25/100
  • Increase Turn Meter+8
  • Decrease Turn Meter+6
  • Legendary+6
  • Decrease DEF+5
Arena41/100
  • Increase Turn Meter+15
  • Decrease DEF+10
  • Decrease Turn Meter+10
  • Legendary+6
Doom Tower18/100
  • Decrease DEF+12
  • Legendary+6
Faction Wars35/100
  • Decrease DEF+15
  • Weaken+8
  • Decrease Turn Meter+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease DEF, Decrease Turn Meter, Weaken.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 12 books to max them all

A1Soul Drinker

4 books

Attacks 1 enemy. Grants an Extra Turn if this attack kills an enemy.

Multiplier3.8*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +5%

A2Blood Freeze

Cooldown 44 books

Attacks 1 enemy. Steals 100% of the target’s Turn Meter. Decreases the cooldown of Oni's Rage by 1 turn if the target is immune to Turn Meter reduction effects.

Multiplier5.8*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1

A3Oni's Rage

Cooldown 44 books

Attacks 1 enemy. Places a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns. Will attack 5 times instead of 1 on every 4th use of this skill against the same target in one round.

Multiplier5.7*ATK5.7*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1

PassiveVigorous [P]

All Turn Meter fill effects are increased by 50% when used on this Champion.