
legendary · Attack
Jintoro
Magic
Shadowkin12 books to maxBest in dragon (A), fire knight (S)- HP
- 15,360
- ATK
- 1,487
- DEF
- 1,068
- SPD
- 102
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 10
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease DEF+20
- Weaken+15
- Legendary+6
- Passive+3
- Decrease DEF+15
- Weaken+12
- Increase Turn Meter+10
- Extra Turn+8
- Legendary+6
- Decrease DEF+25
- Weaken+15
- Increase Turn Meter+8
- Legendary+6
- Decrease Turn Meter+5
- Decrease DEF+20
- Weaken+15
- Legendary+6
- Multi-hit+30
- Decrease Turn Meter+25
- Decrease DEF+12
- Extra Turn+8
- Increase Turn Meter+8
- Increase Turn Meter+8
- Decrease Turn Meter+6
- Legendary+6
- Decrease DEF+5
- Increase Turn Meter+15
- Decrease DEF+10
- Decrease Turn Meter+10
- Legendary+6
- Decrease DEF+12
- Legendary+6
- Decrease DEF+15
- Weaken+8
- Decrease Turn Meter+6
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 12 books to max them all
A1Soul Drinker
Attacks 1 enemy. Grants an Extra Turn if this attack kills an enemy.
Multiplier3.8*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +5%
A2Blood Freeze
Attacks 1 enemy. Steals 100% of the target’s Turn Meter. Decreases the cooldown of Oni's Rage by 1 turn if the target is immune to Turn Meter reduction effects.
Multiplier5.8*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +10%
- Lv 4 · Damage +10%
- Lv 5 · Cooldown -1
A3Oni's Rage
Attacks 1 enemy. Places a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns. Will attack 5 times instead of 1 on every 4th use of this skill against the same target in one round.
Multiplier5.7*ATK5.7*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +10%
- Lv 4 · Damage +10%
- Lv 5 · Cooldown -1
PassiveVigorous [P]
All Turn Meter fill effects are increased by 50% when used on this Champion.



