
legendary · Attack
Jagg Bonesaw
Spirit
Orcs10 books to maxBest in fire knight (A), arena (A)- HP
- 15,690
- ATK
- 1,531
- DEF
- 1,002
- SPD
- 101
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 10
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Legendary+6
- Passive+3
- Remove Buffs+12
- Increase Turn Meter+10
- Legendary+6
- AoE+10
- Increase Turn Meter+8
- Legendary+6
- Decrease Turn Meter+5
- AoE+8
- Legendary+6
- Multi-hit+30
- Decrease Turn Meter+25
- Increase Turn Meter+8
- Legendary+6
- AoE+25
- Increase Turn Meter+8
- Decrease Turn Meter+6
- Legendary+6
- AoE+15
- Increase Turn Meter+15
- Decrease Turn Meter+10
- Remove Buffs+10
- Legendary+6
- AoE+10
- Legendary+6
- AoE+12
- Decrease Turn Meter+6
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 10 books to max them all
A1Razorwheel
Attacks 1 enemy. Steals 10% of the target’s Turn Meter. Has a 25% chance of repeating this skill.
Multiplier3.7*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +10%
- Lv 5 · Damage +10%
A2Shred The Flesh
Attacks 1 enemy 2 times. Before attacking, transfers all debuffs from this Champion to the target. Damage from the first hit increases by 10% for each debuff transferred. Then applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies. Damage from the second hit increases by 5% for each debuff transferred, and each debuff applied through the [Debuff Spread] effect.
Multiplier3*ATK+(3*ATK*0.1*transferredEffectsCountByRelatedEffect)3*ATK+(3*ATK*0.05*AppliedDebuffsCountEnemyTeamCurrentTurn)
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Cooldown -1
A3Lacerating Tempest
Attacks all enemies. Before attacking, removes all buffs from all enemies. Damage increases by 5% for each buff removed. Fills this Champion’s Turn Meter by 15% for each enemy killed by this skill.
Multiplier4*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Cooldown -1
PassiveRev Up The Saw [P]
At the start of this Champion’s turn, places a 50% [Increase ACC] buff and a 30% [Increase C. DMG] buff on them for 1 turn. At the end of this Champion’s turn, places a 30% [Decrease C. RATE] debuff and a 25% [Decrease C. DMG] debuff on the enemy with the highest C. DMG for 1 turn.





