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Inquisitor Shamael

epic · Attack

Inquisitor Shamael

VoidSacred OrderSacred Order10 books to max

Aura|Increases Ally ACC in Campaign battles by 60

HP
16,680
ATK
1,288
DEF
903
SPD
101
C.RATE
15%
C.DMG
60%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
C
Dragon
D
Ice Golem
B
Fire Knight
C
Spider
C
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss6/100
  • Passive+3
  • Epic+3
Hydra13/100
  • Increase Turn Meter+10
  • Epic+3
Dragon31/100
  • AoE+10
  • Remove Debuffs+10
  • Increase Turn Meter+8
  • Epic+3
Ice Golem19/100
  • AoE+8
  • Remove Debuffs+8
  • Epic+3
Fire Knight41/100
  • Multi-hit+30
  • Increase Turn Meter+8
  • Epic+3
Spider36/100
  • AoE+25
  • Increase Turn Meter+8
  • Epic+3
Arena33/100
  • AoE+15
  • Increase Turn Meter+15
  • Epic+3
Doom Tower23/100
  • AoE+10
  • Remove Debuffs+10
  • Epic+3
Faction Wars23/100
  • AoE+12
  • Remove Debuffs+8
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 10 books to max them all

A1Wreak Revenge

7 books

Attacks 1 enemy. Has a 50% chance of decreasing the duration of a random buff on the target by 1 turn. Every time an enemy places a debuff on an ally, uses this skill against that enemy. These counterattacks will only deal 50% of the normal damage and cannot be critical. If there are multiple Champions in the team with this Skill, only one Champion's counterattack will activate.

Multiplier2.9*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Damage +10%
  6. Lv 7 · Buff/Debuff Chance +10%
  7. Lv 8 · Damage +15%

A2Cow the Horrors

Cooldown 33 books

Attacks 1 enemy 3 times. Will ignore 25% of the target's DEF. Will ignore a further 25% of the target's DEF for each buff on this Champion. Places a [True Fear] debuff on all enemies for 1 turn if this attack kills an enemy.

Multiplier2*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Damage +15%

PassiveDauntless [P]

Each critical hit fills this Champion's Turn Meter by 7.5%. Whenever an ally receives a [Fear] or a [True Fear] debuff from an enemy, this skill will instantly remove the debuff and fill the team Leader's Turn Meter by 15%.