
legendary · Attack
Hurndig
Magic
Dwarves15 books to maxBest in clan boss (A), hydra (A), dragon (A), ice golem (A), fire knight (S), spider (A), arena (A)Aura|Increases Ally ATK in Campaign battles by 35%
- HP
- 16,020
- ATK
- 1,409
- DEF
- 1,101
- SPD
- 98
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 10
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease DEF+20
- HP Burn+15
- Weaken+15
- Legendary+6
- Passive+3
- Decrease DEF+15
- Weaken+12
- Increase Turn Meter+10
- Extra Turn+8
- HP Burn+8
- Decrease DEF+25
- Weaken+15
- AoE+10
- Increase Turn Meter+8
- Legendary+6
- Decrease DEF+20
- Weaken+15
- HP Burn+10
- AoE+8
- Legendary+6
- Multi-hit+30
- Decrease Turn Meter+25
- Decrease DEF+12
- Extra Turn+8
- Increase Turn Meter+8
- AoE+25
- HP Burn+20
- Increase Turn Meter+8
- Decrease Turn Meter+6
- Legendary+6
- AoE+15
- Increase Turn Meter+15
- Decrease DEF+10
- Decrease Turn Meter+10
- Legendary+6
- Decrease DEF+12
- AoE+10
- HP Burn+8
- Legendary+6
- Decrease DEF+15
- AoE+12
- Weaken+8
- Decrease Turn Meter+6
- HP Burn+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 15 books to max them all
A1Lethal Lust
Attacks 1 enemy. Grants an Extra Turn and decreases the cooldown of the Stasis Strike skill by 2 turns if this attack kills an enemy.
Multiplier4*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +5%
A2Arcane Tempest
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease ACC] debuff for 2 turns.
Multiplier4.4*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +5%
- Lv 5 · Buff/Debuff Chance +15%
- Lv 6 · Cooldown -1
A3Stasis Strike
Attacks 1 enemy. Fully depletes the target’s Turn Meter. Will also attack all enemies if the first attack is critical. This AoE attack has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Will also place a [HP Burn] debuff for 2 turns after the attack on the enemies whose Turn Meters are below 30%.
Multiplier6.2*ATK4*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +15%
- Lv 6 · Cooldown -1
- Lv 7 · Cooldown -1
PassiveStaid [P]
Fills this Champion's Turn Meter by 10% every time they are hit. Occurs once per hit. Also fills this Champion's Turn Meter by 20% whenever an ally dies.





