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Hoskarul

epic · Defense

Hoskarul

SpiritBarbariansBarbarians9 books to max

Aura|Increases Ally DEF in Campaign battles by 30%

HP
17,670
ATK
804
DEF
1,321
SPD
98
C.RATE
15%
C.DMG
50%
RES
45
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
C
Dragon
C
Ice Golem
C
Fire Knight
B
Spider
C
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss14/100
  • Increase DEF+8
  • Passive+3
  • Epic+3
Hydra11/100
  • Increase DEF+8
  • Epic+3
Dragon28/100
  • AoE+10
  • Remove Debuffs+10
  • Decrease Turn Meter+5
  • Epic+3
Ice Golem27/100
  • AoE+8
  • Increase DEF+8
  • Remove Debuffs+8
  • Epic+3
Fire Knight28/100
  • Decrease Turn Meter+25
  • Epic+3
Spider40/100
  • AoE+25
  • Decrease Turn Meter+6
  • Stun+6
  • Epic+3
Arena34/100
  • AoE+15
  • Decrease Turn Meter+10
  • Stun+6
  • Epic+3
Doom Tower29/100
  • AoE+10
  • Remove Debuffs+10
  • Increase DEF+6
  • Epic+3
Faction Wars43/100
  • AoE+12
  • Increase DEF+8
  • Remove Debuffs+8
  • Decrease Turn Meter+6
  • Stun+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 9 books to max them all

A1Hermit Cudgel

4 books

Attacks 1 enemy. Has a 30% chance of placing a [Stun] debuff for 1 turn.

Multiplier3.85*DEF

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +5%
  4. Lv 5 · Buff/Debuff Chance +5%

A2Sustained Beating

Cooldown 43 books

Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Decreases the Turn Meters of enemies under [Stun] debuffs by 15%.

Multiplier4.1*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +25%
  3. Lv 4 · Cooldown -1

A3Unfaze

Cooldown 62 books

Removes all [Stun] debuffs from all allies, then places a 60% [Increase DEF] buff and a 25% [Increase RES] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveFinish the Foe [P]

Immune to [Stun] debuffs. Increases the damage inflicted by all allies by 15% when attacking enemies under [Stun] debuffs.