
rare · Defense
Honor Guard
Force
Dwarves17 books to max- HP
- 15,525
- ATK
- 760
- DEF
- 1,233
- SPD
- 99
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 55
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
Nothing in the kit points here.
- Block Buffs+12
- Steal Buffs+10
Nothing in the kit points here.
Nothing in the kit points here.
- Block Buffs+5
Nothing in the kit points here.
- Block Buffs+8
- Block Buffs+8
Nothing in the kit points here.
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 17 books to max them all
A1Bell Ringer
Attacks 1 enemy. Has a 50% chance of placing a 25% [Decrease ACC] debuff for 2 turns if the target has no active buffs.
Multiplier3.12*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +5%
A2Fate Transfer
Attacks 1 enemy. Has a 50% chance of stealing 2 random buffs from the target.
Multiplier5.25*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Buff/Debuff Chance +15%
- Lv 7 · Cooldown -1
A3Astral Chains
Attacks 1 enemy. Has a 75% chance of placing a [Block Buffs] debuff for 2 turns.
Multiplier5.1*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +5%
- Lv 6 · Buff/Debuff Chance +10%
- Lv 7 · Buff/Debuff Chance +15%
- Lv 8 · Cooldown -1

