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Hollow

rare · Attack

Hollow

VoidUndead HordesUndead Hordes12 books to maxBest in fire knight (A)
HP
13,050
ATK
1,299
DEF
859
SPD
89
C.RATE
15%
C.DMG
57%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
C
Dragon
D
Ice Golem
A
Fire Knight
D
Spider
C
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss25/100
  • Poison+25
Hydra25/100
  • Poison+15
  • Increase Turn Meter+10
Dragon33/100
  • Poison+20
  • Increase Turn Meter+8
  • Decrease Turn Meter+5
Ice Golem0/100

Nothing in the kit points here.

Fire Knight71/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Increase Turn Meter+8
  • Poison+8
Spider14/100
  • Increase Turn Meter+8
  • Decrease Turn Meter+6
Arena25/100
  • Increase Turn Meter+15
  • Decrease Turn Meter+10
Doom Tower6/100
  • Poison+6
Faction Wars14/100
  • Poison+8
  • Decrease Turn Meter+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 12 books to max them all

A1Bleed Away

4 books

Attacks 1 enemy. Has a 10% chance of placing a 2.5% [Poison] debuff for 2 turns.

Multiplier3.4*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Buff/Debuff Chance +5%
  4. Lv 5 · Damage +10%

A2Creeping Dark

Cooldown 34 books

Attacks 1 enemy 4 times. Each hit decreases the target's Turn Meter and fills this Champion's Turn Meter by 5%.

Multiplier1.2*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1

A3Aether Strike

Cooldown 54 books

Attacks 1 enemy. Will ignore 25% of the target's DEF.

Multiplier4.5*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1