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Hilvi the Rime-called

legendary · Support

Hilvi the Rime-called

ForceDwarvesDwarves8 books to maxBest in clan boss (S), hydra (S), dragon (S), ice golem (A), fire knight (S), spider (S), arena (S), doom tower (A), faction wars (A)

Aura|Increases Ally SPD in all battles by 19%

HP
20,475
ATK
826
DEF
1,387
SPD
110
C.RATE
15%
C.DMG
50%
RES
30
ACC
20

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

S
Clan Boss
S
Hydra
S
Dragon
A
Ice Golem
S
Fire Knight
S
Spider
S
Arena
A
Doom Tower
A
Faction Wars
Why these grades
Clan Boss78/100
  • Decrease DEF+20
  • Block Damage+15
  • HP Burn+15
  • SPD aura+8
  • Base speed 105+6
Hydra87/100
  • Decrease DEF+15
  • Remove Buffs+12
  • Revive+12
  • Increase Turn Meter+10
  • Steal Buffs+10
Dragon76/100
  • Decrease DEF+25
  • AoE+10
  • Increase SPD+8
  • Increase Turn Meter+8
  • SPD aura+8
Ice Golem64/100
  • Decrease DEF+20
  • HP Burn+10
  • AoE+8
  • SPD aura+8
  • Revive+6
Fire Knight100/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Decrease DEF+12
  • Increase Turn Meter+8
  • SPD aura+8
Spider90/100
  • AoE+25
  • HP Burn+20
  • Increase Turn Meter+8
  • SPD aura+8
  • Decrease Turn Meter+6
Arena100/100
  • AoE+15
  • Increase SPD+15
  • Increase Turn Meter+15
  • Decrease DEF+10
  • Decrease Turn Meter+10
Doom Tower58/100
  • Decrease DEF+12
  • AoE+10
  • HP Burn+8
  • Revive+8
  • SPD aura+8
Faction Wars71/100
  • Decrease DEF+15
  • AoE+12
  • Revive+12
  • SPD aura+8
  • Decrease Turn Meter+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Speed lead / turn meter support
Turn meter and speed support.
Sets
  • Speed + Perception + AccuracyEvery point of speed counts.
  • Speed + ImmortalArena defence variant.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC or RES
Stat priority

SPD›HP›DEF›ACC›RES

Masteries

Support + Defense. Key nodes: Rapid Response, Arcane Celerity, Lore of Steel, Evil Eye, Deterrence.

Targets
  • Fastest champion on the team by a clear margin
  • SPD 250+ for Gold Arena
  • Survive one hit from the enemy nuker

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 8 books to max them all

A1Frostflame Torch

4 books

Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. If Tormin the Cold is on the same team, has a 25% chance to instantly activate his Rimefire skill.

Multiplier2.6*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%

A2Embittering Cold

Cooldown 52 books

Removes all buffs from all enemies, and places a [Freeze] debuff on all enemies for 1 turn. If Tormin the Cold is on the same team, instantly activates his Blizzard Rage skill. This skill's cooldown cannot be decreased or reset.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

A3Ward Of The Glacier

Cooldown 62 books

Revives all dead allies with 50% HP and 30% Turn Meter. Places a [Block Damage] buff on all allies for 1 turn and a 30% [Increase SPD] buff on all allies for 2 turns. Will place these buffs even if no allies were revived. If no allies were revived by this skill, also fills the Turn Meters of all allies by 25%. This skill's cooldown cannot be decreased or reset.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveDivine Mission [P]

Whenever an enemy receives a [Freeze] debuff, this Champion steals 1 random buff from them, places a [HP Burn] debuff on them for 2 turns, and decreases their Turn Meter by 10%. If Tormin the Cold is on the same team, fills his Turn Meter by an amount equal to the enemy Turn Meter decreased by this skill. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.