
rare · Support
Hill Nomad
Magic
Barbarians10 books to max- HP
- 13,875
- ATK
- 1,145
- DEF
- 958
- SPD
- 103
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease ATK+20
- Continuous Heal+6
- Shield+6
- Decrease ATK+10
- Decrease ATK+10
- Decrease ATK+20
Nothing in the kit points here.
Nothing in the kit points here.
- Increase ATK+8
- Shield+6
- Decrease ATK+8
- Decrease ATK+10
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 10 books to max them all
A1Sandstorm Blade
Attacks 1 enemy. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Multiplier3*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +5%
A2Nomad's Endurance
Places a 7.5% [Continuous Heal] buff on an ally for 2 turns.
- Lv 2 · Cooldown -1
A3Ambush Tactics
Places a [Veil] buff on an ally for 1 turn, and a 25% [Increase ATK] buff for 2 turns. Also places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns.
- Lv 2 · Shield +5%
- Lv 3 · Shield +5%
- Lv 4 · Shield +5%
- Lv 5 · Shield +5%
- Lv 6 · Cooldown -1




