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HP
19,980
ATK
1,233
DEF
1,288
SPD
115
C.RATE
15%
C.DMG
50%
RES
30
ACC
20

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
B
Hydra
C
Dragon
C
Ice Golem
B
Fire Knight
B
Spider
S
Arena
B
Doom Tower
B
Faction Wars
Why these grades
Clan Boss26/100
  • Shield+6
  • Base speed 105+6
  • Mythical+6
  • Revive+5
  • Passive+3
Hydra52/100
  • Block Buffs+12
  • Revive+12
  • Increase Turn Meter+10
  • Block Debuffs+6
  • Base speed 105+6
Dragon35/100
  • AoE+10
  • Increase Turn Meter+8
  • Base speed 105+6
  • Mythical+6
  • Decrease Turn Meter+5
Ice Golem38/100
  • Block Debuffs+12
  • AoE+8
  • Revive+6
  • Base speed 105+6
  • Mythical+6
Fire Knight50/100
  • Decrease Turn Meter+25
  • Increase Turn Meter+8
  • Base speed 105+6
  • Mythical+6
  • Block Buffs+5
Spider51/100
  • AoE+25
  • Increase Turn Meter+8
  • Decrease Turn Meter+6
  • Base speed 105+6
  • Mythical+6
Arena82/100
  • AoE+15
  • Increase Turn Meter+15
  • Decrease Turn Meter+10
  • Block Buffs+8
  • Increase ATK+8
Doom Tower48/100
  • AoE+10
  • Block Debuffs+10
  • Block Buffs+8
  • Revive+8
  • Base speed 105+6
Faction Wars48/100
  • AoE+12
  • Revive+12
  • Block Debuffs+6
  • Decrease Turn Meter+6
  • Base speed 105+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Healer / reviver
Sustain: Revive, Block Debuffs.
Sets
  • Speed + ImmortalHeal often and stay alive.
  • Regeneration + SpeedCheap and effective.
  • Speed + Perception + LifeWhen the kit also needs ACC.
Main stats
gauntlets
HP%
chestplate
HP% or DEF%
boots
SPD
ring
HP
amulet
HP
banner
RES or ACC
Stat priority

SPD›HP›DEF›RES›ACC

Masteries

Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.

Targets
  • HP 50,000+ at 6 stars
  • SPD 190+ so heals come before the damage
  • RES for Doom Tower and Faction Wars

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

5 abilities · 5 books to max them all

A1Phantom Cobra

1 books

Attacks 1 enemy. Places a [Shield] buff on the ally with the lowest HP for 2 turns. The value of the [Shield] is proportional to this Champion's ATK.

Multiplier4*ATK

  1. Lv 2 · Damage +10%

A2Nest of Vipers

Cooldown 42 books

Attacks all enemies. Before attacking, places a [Block Debuffs] buff on all allies for 2 turns. Also decreases the duration of all buffs on all enemies by 2 turns. After attacking, places a [Block Buffs] debuff on all enemies for 2 turns.

Multiplier3.8*ATK

  1. Lv 2 · Ignore RES +0
  2. Lv 3 · Cooldown -1

A3The Rift's Gaze

Cooldown 42 books

Fills the Turn Meters of all allies by 20%. Also decreases the Turn Meters of all enemies by 20%. Then, places a 50% [Increase ATK] buff and a 25% [Strengthen] buff on all allies for 2 turns.

  1. Lv 2 · Ignore RES +0
  2. Lv 3 · Cooldown -1

A4Metamorph

Cooldown 4

Transforms this Champion into their Alternate Form. Then grants an Extra Turn.

PassiveReality Shift [P]

Cooldown 3

[Passive Effect] At the start of this Champion's turn, places a [Perfect Veil] buff and a 50% [Increase ACC] buff on them for 2 turns. Also, this Champion receives 3% less damage for every 750 ATK they have (stacks up to 30%). [Active Effect] At the end of this Champion's turn, revive a random ally with 50% HP and 50% Turn Meter. Also places a [Perfect Veil] buff on the revived ally for 2 turns.