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Hellfang

rare · Attack

Hellfang

SpiritDemonspawnDemonspawn17 books to max
HP
14,370
ATK
1,233
DEF
837
SPD
99
C.RATE
15%
C.DMG
57%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
C
Dragon
D
Ice Golem
D
Fire Knight
C
Spider
D
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss18/100
  • Weaken+15
  • Passive+3
Hydra12/100
  • Weaken+12
Dragon25/100
  • Weaken+15
  • AoE+10
Ice Golem23/100
  • Weaken+15
  • AoE+8
Fire Knight0/100

Nothing in the kit points here.

Spider31/100
  • AoE+25
  • Freeze+6
Arena21/100
  • AoE+15
  • Freeze+6
Doom Tower10/100
  • AoE+10
Faction Wars20/100
  • AoE+12
  • Weaken+8

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 17 books to max them all

A1Tear

5 books

Attacks 1 enemy. Has a 15% chance of putting the target's skills on cooldown.

Multiplier3*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +5%
  5. Lv 6 · Buff/Debuff Chance +5%

A2Hunter's Mark

Cooldown 46 books

Attacks 1 enemy. Has a 50% chance of placing a 25% [Weaken] debuff for 1 turn.

Multiplier5.1*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Damage +10%
  5. Lv 6 · Buff/Debuff Chance +15%
  6. Lv 7 · Cooldown -1

A3Chilling Howl

Cooldown 66 books

Attacks all enemies. Has a 50% chance of placing a [Freeze] debuff for 1 turn. [Only available when Hound Spawn is on the same team.]

Multiplier3.5*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1
  6. Lv 7 · Cooldown -1

PassiveActivate Hellhound