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Hellborn Sprite

rare · Support

Hellborn Sprite

SpiritDemonspawnDemonspawn11 books to max
HP
15,360
ATK
1,145
DEF
859
SPD
94
C.RATE
15%
C.DMG
50%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
C
Dragon
D
Ice Golem
C
Fire Knight
C
Spider
D
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss15/100
  • Weaken+15
Hydra12/100
  • Weaken+12
Dragon25/100
  • Weaken+15
  • AoE+10
Ice Golem23/100
  • Weaken+15
  • AoE+8
Fire Knight30/100
  • Multi-hit+30
Spider25/100
  • AoE+25
Arena21/100
  • AoE+15
  • Increase C.RATE+6
Doom Tower10/100
  • AoE+10
Faction Wars20/100
  • AoE+12
  • Weaken+8

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Weaken.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 11 books to max them all

A1Shivering Malady

4 books

Attacks 1 enemy. Has a 25% chance of placing a 15% [Weaken] debuff for 2 turns.

Multiplier3.7*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%

A2Crumbling Flesh

Cooldown 35 books

Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Multiplier1.6*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Buff/Debuff Chance +15%

A3Transmuter

Cooldown 52 books

Increases the duration of all ally buffs by 1 turn, then places a 15% [Increase C. RATE] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1