
legendary · Defense
Helior
Force
Banner Lords11 books to maxAura|Increases Ally RES in all battles by 60
- HP
- 18,495
- ATK
- 804
- DEF
- 1,542
- SPD
- 95
- C.RATE
- 15%
- C.DMG
- 57%
- RES
- 50
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- Shield+6
- Legendary+6
- RES aura+4
- Passive+3
- Heal+8
- Legendary+6
- RES aura+4
- AoE+10
- Heal+10
- Legendary+6
- RES aura+4
- Heal+12
- AoE+8
- Legendary+6
- RES aura+4
- Legendary+6
- RES aura+4
- AoE+25
- Legendary+6
- RES aura+4
- AoE+15
- Shield+6
- Legendary+6
- RES aura+4
- AoE+10
- Heal+10
- Legendary+6
- RES aura+4
- AoE+12
- Heal+12
- Legendary+6
- RES aura+4
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 11 books to max them all
A1Sunshine Halberd
Attacks 1 enemy. Increases this Champion’s DEF by 5% if this attack is critical (Stacks up to 20%). Will also heal this Champion by 75% of their DEF after attacking if their DEF has already been increased by 20%.
Multiplier3.2*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +10%
A2Solar Blessing
Attacks all enemies. Places a [Shield] buff on all allies for 2 turns equal to 20% of the damage inflicted.
Multiplier3*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +10%
- Lv 5 · Damage +10%
- Lv 6 · Cooldown -1
A3Harsh Light
Transfers all debuffs from all allies to a target enemy, then attacks that enemy with the default skill. Converts this Champion’s RES into additional ACC when using this skill.
- Lv 2 · Cooldown -1
- Lv 3 · Cooldown -1
PassiveIntercessor [P]
Whenever an ally that has 2 or more debuffs is attacked, this Champion will absorb 30% of the damage inflicted on that ally.
