
legendary · Defense
Harima
Force
Shadowkin11 books to maxAura|Increases Ally RES in Campaign battles by 80
- HP
- 16,845
- ATK
- 925
- DEF
- 1,531
- SPD
- 97
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 40
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease ATK+20
- Legendary+6
- Passive+3
- Decrease ATK+10
- Legendary+6
- AoE+10
- Decrease ATK+10
- Legendary+6
- Decrease ATK+20
- AoE+8
- Legendary+6
- Multi-hit+30
- Legendary+6
- AoE+25
- Legendary+6
- AoE+15
- Provoke+6
- Legendary+6
- AoE+10
- Decrease ATK+8
- Legendary+6
- AoE+12
- Decrease ATK+10
- Legendary+6
- Provoke+5
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 11 books to max them all
A1Debasement
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 25% chance of placing a 50% [Decrease ATK] debuff on all other enemies for 2 turns if this attack is critical.
Multiplier3.3*DEF
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +15%
- Lv 5 · Buff/Debuff Chance +15%
A2Purgative Punishment
Attacks 1 enemy 3 times. Each hit decreases the target's DEF by 5% (Stacks up to 30%). Each hit also increases this Champion's DEF by 5% (Stacks up to 100%). Instantly activates the Celestial Awe skill if this skill kills an enemy.
Multiplier1.6*DEF
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Damage +10%
- Lv 5 · Cooldown -1
A3Celestial Awe
Attacks all enemies. Places a [Provoke] debuff for 1 turn. This debuff cannot be blocked or resisted if the target Champion is from the Demonspawn Faction.
Multiplier3.9*DEF
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Cooldown -1
PassiveDemon Slayer [P]
Enemy Ignore DEF effects are decreased by 50%. Champions from the Demonspawn Faction cannot inflict critical hits on this Champion. This Champion cannot land weak hits on Champions from the Demonspawn Faction.

