
legendary · Support
Guurda Bogbrew
Force
Ogryn Tribes11 books to maxBest in dragon (A)Aura|Increases Ally RES in Campaign battles by 65
- HP
- 20,640
- ATK
- 892
- DEF
- 1,310
- SPD
- 97
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 20
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Poison+25
- Weaken+15
- Legendary+6
- Passive+3
- Poison+15
- Remove Buffs+12
- Weaken+12
- Legendary+6
- Poison+20
- Weaken+15
- AoE+10
- Remove Debuffs+10
- Legendary+6
- Weaken+15
- AoE+8
- Remove Debuffs+8
- Legendary+6
- Decrease Turn Meter+25
- Poison+8
- Legendary+6
- AoE+25
- Decrease Turn Meter+6
- Legendary+6
- AoE+15
- Decrease Turn Meter+10
- Remove Buffs+10
- Legendary+6
- AoE+10
- Remove Debuffs+10
- Poison+6
- Legendary+6
- AoE+12
- Poison+8
- Remove Debuffs+8
- Weaken+8
- Decrease Turn Meter+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Lifesteal + SpeedThe classic Clan Boss sustain build.
- Speed + Perception + ImmortalWhen the team has a healer.
- Toxic + SpeedIf the champion's poisons are its whole job.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Offense + Support (Warmaster) or Defense + Support. Key nodes: Warmaster, Lore of Steel, Master Hexer, Deterrence, Blastproof.
- Speed tuned to the team's pattern before anything else
- ACC 200+ Nightmare, 230+ Ultra-Nightmare
- HP 30,000+ and DEF 2,500+ to survive the stun turn
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 11 books to max them all
A1Brew Mama
Attacks 1 enemy. Has a 60% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies under [Weaken] debuffs. Decreases the target’s Turn Meter by 10% if they are not under any debuffs.
Multiplier3.5*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
A2Rotlimb Decoction
Attacks all enemies. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. After attacking, has an 80% chance of placing two 5% [Poison] debuffs for 2 turns on all enemies without [Weaken] debuffs. These [Poison] debuffs cannot be blocked or resisted.
Multiplier4*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Cooldown -1
A3Hemlock Surprise
Has an 80% chance of removing 1 random buff from all enemies, then has an 80% chance of placing two 5% [Poison] debuffs on all enemies for 2 turns. Also removes 2 random debuffs from all allies.
- Lv 2 · Buff/Debuff Chance +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Cooldown -1
PassiveMalign Tendrils [P]
Whenever an enemy receives a debuff, their Turn Meter is decreased by 3%.


