
rare · HP
Guardian
Spirit
Knights Revenant12 books to max- HP
- 19,155
- ATK
- 826
- DEF
- 925
- SPD
- 96
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Counterattack+15
- Continuous Heal+6
- Block Buffs+12
- Block Debuffs+6
Nothing in the kit points here.
- Block Debuffs+12
- Multi-hit+30
- Counterattack+6
- Block Buffs+5
Nothing in the kit points here.
- Block Buffs+8
- Block Debuffs+10
- Block Buffs+8
- Block Debuffs+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + ImmortalHeal often and stay alive.
- Regeneration + SpeedCheap and effective.
- Speed + Perception + LifeWhen the kit also needs ACC.
- gauntlets
- HP%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP
- amulet
- HP
- banner
- RES or ACC
SPD›HP›DEF›RES›ACC
Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.
- HP 50,000+ at 6 stars
- SPD 190+ so heals come before the damage
- RES for Doom Tower and Faction Wars
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 12 books to max them all
A1Chop
Attacks 1 enemy. Has a 50% chance of decreasing the duration of all buffs on the target by 2 turns.
Multiplier4.8*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Damage +5%
- Lv 5 · Buff/Debuff Chance +5%
- Lv 6 · Damage +5%
- Lv 7 · Buff/Debuff Chance +5%
A2Thunderclap
Attacks 4 times at random. Each hit has a 30% chance of applying a [Block Buffs] debuff for 2 turns.
MultiplierATK+0.03*HP
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Damage +10%
- Lv 6 · Cooldown -1
A3Prayer
Places a [Block Debuffs] buff and a [Counterattack] buff on this Champion for 2 turns. Also places a 15% [Continuous Heal] buff on this Champion for 2 turns.
- Lv 2 · Cooldown -1



