
legendary · Attack
Grugtha Darkseer
Magic
Ogryn Tribes8 books to maxBest in fire knight (A)Aura|Increases Ally ATK in all battles by 30%
- HP
- 17,340
- ATK
- 1,398
- DEF
- 1,024
- SPD
- 102
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- Shield+6
- Legendary+6
- ATK aura+4
- Passive+3
- Increase Turn Meter+10
- Extra Turn+8
- Heal+8
- Legendary+6
- ATK aura+4
- AoE+10
- Heal+10
- Increase Turn Meter+8
- Legendary+6
- ATK aura+4
- Heal+12
- AoE+8
- Legendary+6
- ATK aura+4
- Multi-hit+30
- Extra Turn+8
- Increase Turn Meter+8
- Legendary+6
- ATK aura+4
- AoE+25
- Increase Turn Meter+8
- Legendary+6
- ATK aura+4
- AoE+15
- Increase Turn Meter+15
- Shield+6
- Legendary+6
- ATK aura+4
- AoE+10
- Heal+10
- Legendary+6
- ATK aura+4
- AoE+12
- Heal+12
- Legendary+6
- ATK aura+4
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
- Lethal + SpeedWhen crit rate is hard to reach.
- Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
- gauntlets
- C.DMG% (or C.RATE% until 100% crit)
- chestplate
- ATK%
- boots
- SPD
- ring
- ATK
- amulet
- C.DMG%
- banner
- ATK% or ACC
C.RATE›C.DMG›ATK›SPD›ACC
Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.
- 100% C.RATE, then as much C.DMG as possible
- SPD 170+ for dungeons, 200+ for arena
- ACC only if a skill needs to land a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 8 books to max them all
A1If Looks Could Kill
Attacks all enemies. Places an extra hit on targets whose ATK is less than or equal to this Champion’s.
Multiplier3.2*ATK3.2*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
A2Siroth's Favoured
Attacks all enemies. Before attacking, equalizes the HP of all enemies. The HP levels of all enemies will be set to the average of the enemy team. Will ignore 30% of each target's DEF if the average HP of the enemy team is above 50%. Places an extra hit if the average HP of the enemy team is equal to or below 50%. Increases this Champion’s ATK by 10% per each enemy killed by this skill.
Multiplier4.5*ATK4.5*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Cooldown -1
A3Bloody Poleax
Attacks all enemies 2 times. Before attacking, places a 30% [Increase C. DMG] buff and a 15% [Shatter] buff on this Champion for 2 turns. The first hit decreases each target’s DEF by 10% (stacks up to 30%). The second hit destroys each target's MAX HP by 10% (stacks up to 60%). Grants an Extra Turn if this attack kills an enemy.
Multiplier2.4*ATK2.4*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Cooldown -1
PassiveLover Of Slaughter [P]
Whenever this Champion lands a critical hit, heals them by 5% of their MAX HP. If this Champion’s HP is full, critical hits fill their Turn Meter by 5% instead. Whenever this Champion receives any surplus healing from this skill, places a [Shield] buff on this Champion for 2 turns, equal to the value of the surplus heal. The value of the [Shield] cannot exceed 30% of this Champion’s MAX HP. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.



