
epic · Defense
Grizzled Jarl
Magic
Dwarves13 books to max- HP
- 18,825
- ATK
- 760
- DEF
- 1,288
- SPD
- 95
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 75
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease ATK+20
- Increase DEF+8
- Epic+3
- Decrease ATK+10
- Increase DEF+8
- Block Debuffs+6
- Epic+3
- AoE+10
- Decrease ATK+10
- Epic+3
- Decrease ATK+20
- Block Debuffs+12
- AoE+8
- Increase DEF+8
- Epic+3
- Epic+3
- AoE+25
- Epic+3
- AoE+15
- Epic+3
- AoE+10
- Block Debuffs+10
- Decrease ATK+8
- Increase DEF+6
- Epic+3
- AoE+12
- Decrease ATK+10
- Increase DEF+8
- Block Debuffs+6
- Epic+3
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 13 books to max them all
A1Massive Halberd
Attacks 1 enemy. Has a 35% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Multiplier3.5*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Buff/Debuff Chance +10%
A2Ancestral Shield
Places a 60% [Increase DEF] buff on all allies for 2 turns. Places a [Block Debuffs] buff on all allies for 1 turn.
- Lv 2 · Cooldown -1
- Lv 3 · Cooldown -1
A3Earthstomp
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Destroys each target’s MAX HP by 30% of the damage inflicted.
Multiplier3.3*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +5%
- Lv 6 · Buff/Debuff Chance +10%
- Lv 7 · Buff/Debuff Chance +15%
- Lv 8 · Cooldown -1



