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HP
18,825
ATK
760
DEF
1,288
SPD
95
C.RATE
15%
C.DMG
50%
RES
75
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
D
Dragon
B
Ice Golem
D
Fire Knight
C
Spider
D
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss31/100
  • Decrease ATK+20
  • Increase DEF+8
  • Epic+3
Hydra27/100
  • Decrease ATK+10
  • Increase DEF+8
  • Block Debuffs+6
  • Epic+3
Dragon23/100
  • AoE+10
  • Decrease ATK+10
  • Epic+3
Ice Golem51/100
  • Decrease ATK+20
  • Block Debuffs+12
  • AoE+8
  • Increase DEF+8
  • Epic+3
Fire Knight3/100
  • Epic+3
Spider28/100
  • AoE+25
  • Epic+3
Arena18/100
  • AoE+15
  • Epic+3
Doom Tower37/100
  • AoE+10
  • Block Debuffs+10
  • Decrease ATK+8
  • Increase DEF+6
  • Epic+3
Faction Wars39/100
  • AoE+12
  • Decrease ATK+10
  • Increase DEF+8
  • Block Debuffs+6
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 13 books to max them all

A1Massive Halberd

4 books

Attacks 1 enemy. Has a 35% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Multiplier3.5*DEF

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +5%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Ancestral Shield

Cooldown 52 books

Places a 60% [Increase DEF] buff on all allies for 2 turns. Places a [Block Debuffs] buff on all allies for 1 turn.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

A3Earthstomp

Cooldown 57 books

Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Destroys each target’s MAX HP by 30% of the damage inflicted.

Multiplier3.3*DEF

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +5%
  5. Lv 6 · Buff/Debuff Chance +10%
  6. Lv 7 · Buff/Debuff Chance +15%
  7. Lv 8 · Cooldown -1