
rare · Support
Grinner
Force
Undead Hordes14 books to maxAura|Increases Ally RES in Campaign battles by 30
- HP
- 14,370
- ATK
- 936
- DEF
- 1,134
- SPD
- 110
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Shield+6
- Base speed 105+6
- Revive+5
- Remove Buffs+12
- Revive+12
- Base speed 105+6
- AoE+10
- Base speed 105+6
- AoE+8
- Revive+6
- Base speed 105+6
- Base speed 105+6
- AoE+25
- Base speed 105+6
- AoE+15
- Remove Buffs+10
- Increase ATK+8
- Revive+8
- Shield+6
- AoE+10
- Revive+8
- Base speed 105+6
- AoE+12
- Revive+12
- Base speed 105+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + LifeBalanced starting point.
- Lifesteal + SpeedSelf-sustain for solo content.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP
- amulet
- HP
- banner
- ACC
SPD›HP›DEF›ACC›RES
Offense + Support. Key nodes: Warmaster, Lore of Steel, Master Hexer.
- SPD first, then survival
- ACC 200+ if any skill applies a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 14 books to max them all
A1Bile
Attacks 1 enemy. Has a 25% chance of placing a 50% [Increase ATK] buff on all allies for 2 turns.
Multiplier3.9*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +10%
A2Shock
Attacks all enemies. Has a 20% chance of removing 1 random buff from each target.
Multiplier4.2*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Cooldown -1
- Lv 7 · Buff/Debuff Chance +10%
- Lv 8 · Cooldown -1
A3Unbury
Revives an ally with 50% HP. Places a [Shield] buff on the revived Champion for 2 turns equal to 20% of their MAX HP.
- Lv 2 · Cooldown -1
- Lv 3 · Cooldown -1
- Lv 4 · Cooldown -1

