Sign in
Gorgorab

epic · Support

Gorgorab

MagicUndead HordesUndead Hordes10 books to maxBest in arena (A)

Aura|Increases Ally SPD in Campaign battles by 23%

HP
17,670
ATK
1,057
DEF
1,068
SPD
97
C.RATE
15%
C.DMG
50%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
B
Hydra
C
Dragon
C
Ice Golem
D
Fire Knight
C
Spider
A
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss16/100
  • Heal+8
  • Revive+5
  • Epic+3
Hydra45/100
  • Remove Buffs+12
  • Revive+12
  • Increase Turn Meter+10
  • Heal+8
  • Epic+3
Dragon31/100
  • AoE+10
  • Heal+10
  • Increase Turn Meter+8
  • Epic+3
Ice Golem29/100
  • Heal+12
  • AoE+8
  • Revive+6
  • Epic+3
Fire Knight11/100
  • Increase Turn Meter+8
  • Epic+3
Spider36/100
  • AoE+25
  • Increase Turn Meter+8
  • Epic+3
Arena59/100
  • AoE+15
  • Increase Turn Meter+15
  • Remove Buffs+10
  • Increase ATK+8
  • Revive+8
Doom Tower31/100
  • AoE+10
  • Heal+10
  • Revive+8
  • Epic+3
Faction Wars39/100
  • AoE+12
  • Heal+12
  • Revive+12
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Healer / reviver
Sustain: Heal, Revive.
Sets
  • Speed + ImmortalHeal often and stay alive.
  • Regeneration + SpeedCheap and effective.
  • Speed + Perception + LifeWhen the kit also needs ACC.
Main stats
gauntlets
HP%
chestplate
HP% or DEF%
boots
SPD
ring
HP
amulet
HP
banner
RES or ACC
Stat priority

SPD›HP›DEF›RES›ACC

Masteries

Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.

Targets
  • HP 50,000+ at 6 stars
  • SPD 190+ so heals come before the damage
  • RES for Doom Tower and Faction Wars

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 10 books to max them all

A1Misfortune

5 books

Attacks 1 enemy. Has a 50% chance of removing 1 random buff.

Multiplier3.8*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Buff/Debuff Chance +10%

A2Resurge

Cooldown 41 books

Fills the Turn Meter of all allies by 15%. Places a 50% [Increase ATK] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1

A3Animate

Cooldown 64 books

Revives any dead allies with 25% HP, then heals all allies by 25%. The heal will happen even if there are no dead allies.

  1. Lv 2 · Heal +5%
  2. Lv 3 · Heal +5%
  3. Lv 4 · Heal +10%
  4. Lv 5 · Cooldown -1