
legendary · Support
Gomlok Skyhide
Force
Orcs15 books to maxBest in clan boss (A), dragon (A), fire knight (S), arena (A)- HP
- 19,650
- ATK
- 1,233
- DEF
- 1,035
- SPD
- 104
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 20
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease DEF+20
- Weaken+15
- Shield+6
- Legendary+6
- Leech+5
- Decrease DEF+15
- Weaken+12
- Increase Turn Meter+10
- Steal Buffs+10
- Legendary+6
- Decrease DEF+25
- Weaken+15
- AoE+10
- Increase Turn Meter+8
- Legendary+6
- Decrease DEF+20
- Weaken+15
- AoE+8
- Legendary+6
- Multi-hit+30
- Decrease Turn Meter+25
- Decrease DEF+12
- Increase Turn Meter+8
- Legendary+6
- AoE+25
- Increase Turn Meter+8
- Decrease Turn Meter+6
- Legendary+6
- Decrease DEF+5
- AoE+15
- Increase Turn Meter+15
- Decrease DEF+10
- Decrease Turn Meter+10
- Shield+6
- Decrease DEF+12
- AoE+10
- Legendary+6
- Decrease DEF+15
- AoE+12
- Weaken+8
- Decrease Turn Meter+6
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 15 books to max them all
A1Soulsuck Tendrils
Attacks 1 enemy. Has a 50% chance of placing a [Leech] debuff for 2 turns. Has a 50% chance of placing a [Leech] debuff for 2 turns on 2 random enemies if this Champion has full HP.
Multiplier4.5*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Buff/Debuff Chance +5%
- Lv 6 · Buff/Debuff Chance +10%
A2Fateful Trickster
Attacks 1 enemy. Has a 60% chance of stealing all buffs from the target. Also has a 60% chance of stealing 50% of the target's max Turn Meter.
Multiplier5.8*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Buff/Debuff Chance +15%
- Lv 5 · Buff/Debuff Chance +15%
- Lv 6 · Cooldown -1
- Lv 7 · Cooldown -1
A3Wild Surge
Attacks all enemies 2 times. Each hit has a 75% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. The first hit on each target also has a 75% chance of decreasing the target's Turn Meter by 10%. The second hit on each target also has a 75% chance of placing a 25% [Weaken] debuff for 2 turns if this Champion has full HP.
Multiplier2.3*ATK2.3*ATK
- Lv 2 · Buff/Debuff Chance +10%
- Lv 3 · Buff/Debuff Chance +15%
- Lv 4 · Cooldown -1
- Lv 5 · Cooldown -1
PassiveEnchanter [P]
Whenever 4 or more buffs are placed on the enemy team in a single turn, places a [Shield] buff on this Champion equal to 30% of this Champion's MAX HP for 2 turns.





