
epic · Support
Golden Reaper
Void
Knights Revenant12 books to maxBest in arena (A)Aura|Increases Ally ACC in Campaign battles by 40
- HP
- 18,495
- ATK
- 1,134
- DEF
- 936
- SPD
- 111
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease ATK+20
- Epic+3
- Decrease ATK+10
- Increase Turn Meter+10
- Epic+3
- AoE+10
- Decrease ATK+10
- Increase SPD+8
- Increase Turn Meter+8
- Decrease Turn Meter+5
- Decrease ATK+20
- AoE+8
- Epic+3
- Decrease Turn Meter+25
- Increase Turn Meter+8
- Increase SPD+6
- Epic+3
- AoE+25
- Increase Turn Meter+8
- Decrease Turn Meter+6
- Epic+3
- AoE+15
- Increase SPD+15
- Increase Turn Meter+15
- Decrease Turn Meter+10
- Epic+3
- AoE+10
- Decrease ATK+8
- Epic+3
- AoE+12
- Decrease ATK+10
- Decrease Turn Meter+6
- Epic+3
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 12 books to max them all
A1Harvest of Blood
Attacks 1 enemy. Has a 30% chance of decreasing the cooldown of one of a random ally's Skills by 1 turn.
Multiplier2.8*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Damage +5%
- Lv 5 · Buff/Debuff Chance +5%
- Lv 6 · Buff/Debuff Chance +10%
A2Maelstrom
Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Decreases the Turn Meter of each target by 20% if they are not under a [Decrease ATK] debuff.
Multiplier3*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Damage +5%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Damage +10%
- Lv 7 · Buff/Debuff Chance +10%
A3Alacrity
Places a 30% [Increase SPD] buff on all allies for 2 turns and boosts their Turn Meter by 20%.
- Lv 2 · Cooldown -1



